Showing posts with label Star Wars. Show all posts
Showing posts with label Star Wars. Show all posts

Friday, May 6, 2022

Second Look - Star Wars: Episode IX – The Rise of Skywalker


Note: This review contains spoilers for the Star Wars Skywalker Saga and Avengers: Endgame.

As the Star Wars Sequel Trilogy went on, though I noticed some issues with it, I made the choice to reserve my judgement on the trilogy as a whole until the release of the final part, The Rise of Skywalker, cautiously optimistic that it might make the journey worth it as Revenge of the Sith did for the prequels. Unfortunately, The Rise of Skywalker proved what happens when you devote yourself to a trilogy without a solid outline, dragging down the entire trilogy as a result. This eventually led me to reevaluate the trilogy with the context provided by The Rise of Skywalker, though it wouldn’t be fair to go through said reevaluation without looking at the third part again, which I have not seen since the original theatrical release in 2019. Upon a second viewing, my opinion didn’t change all that much, and in fact it may have lowered a little bit.

Thursday, May 5, 2022

Second Look - Star Wars: Episode VIII - The Last Jedi

Note: This review contains spoilers for the Star Wars Skywalker Saga.

Among the films in the Star Wars Sequel Trilogy, Episode VIII: The Last Jedi easily proved the most contentious when it first released in 2017. While critics clearly loved it, as reflected in the Rotten Tomatoes score of 91% at the time of this writing, audiences felt mixed. Some liked the bold choices made throughout the film while others disliked certain plot and character developments. Personally, when I first saw The Last Jedi in a theater, I had mixed feelings on what this film did, but I didn’t fully hate it because I had given the then-unfinished Sequel Trilogy the benefit of the doubt. With this trilogy now long-since completed, I went back and reevaluated my feelings on The Last Jedi, since I now had the full context. Unfortunately, placing this film within that context doesn’t really do it any favors.

Wednesday, May 4, 2022

Second Look - Star Wars: Episode VII - The Force Awakens


Note: This review contains spoilers for the Star Wars Skywalker Saga.

Between The Walt Disney Company’s acquisitions of Marvel and 20th Century Fox, the company acquired Lucasfilm in 2012, and with it came the announcement of a new trilogy of Star Wars films, collectively referred to as the Sequel Trilogy for taking place after the Original Trilogy. The announcement of the first film, The Force Awakens, naturally generated an amount of hype not seen since the Prequel Trilogy to the point where I saw the film opening weekend and enjoyed it on my first viewing. The further away I got from this first experience, however, the more problems I began to see with it on subsequent viewings, to where I wanted to reevaluate it following the trilogy’s lackluster conclusion. While The Force Awakens did do some things right, it’s not nearly as good as I once thought it was.

Tuesday, May 3, 2022

Second Look - Star Wars: The Force Unleashed II (PS3)


Note: This review contains spoilers for Star Wars: The Force Unleashed and Star Wars: The Force Unleashed II.

After the success of Star Wars: The Force Unleashed, LucasArts capitalized on its success with a sequel, The Force Unleashed II. Unfortunately, the end result fared far worse critically, followed by lower sales numbers. As I would learn later on, the state of the finished product came as a result of a rather troubled development, which included an unusually short production period of only nine months. This made me curious how well the game had aged, so I fired up my PS3 copy after over eleven years and played through the entire campaign. Suffice to say, my outlook on it has since lightened up, but its short development certainly held it back from greatness.

Monday, May 2, 2022

Star Wars: The Force Unleashed Ultimate Sith Edition (PS3)

Note: This review contains spoilers for the Star Wars Prequel Trilogy, the Original Trilogy and Star Wars: The Force Unleashed.

A long time ago, before Disney’s acquisition of Lucasfilm, LucasArts existed as a well-known game studio. They not only made a lot of adventure games for multiple platforms, but also, in their later years, plenty of official Star Wars games. One of these was the 2008 game Star Wars: The Force Unleashed, a game that bridged the gap between the Original and Prequel Trilogies while introducing the character Starkiller, who had a good amount of notoriety at the time. A year later, in 2009, the game would also receive a release called Ultimate Sith Edition that collected all of the DLC while also offering additional costumes. Twelve years later, I had the urge to revisit the game, both in part to finally play through the DLC campaigns and see how well it had held up after so many years. While still a fun experience today, it has admittedly started showing its age.

Wednesday, May 12, 2021

Star Wars Racer Revenge (PS4)


Three years after the release of Star Wars Episode I: Racer, a sequel known as Star Wars Racer Revenge was released for the PS2 in 2002, in time for the release of Star Wars: Episode II: Attack of the Clones later that year. I will admit that I never really knew Racer Revenge existed at the time, in part because I lacked the system to play it on, only hearing about it when Limited Run offered a physical copy of the PS4 port of the game and bought it out of interest. After getting to experience Episode I: Racer again, I decided to check out Racer Revenge for the first time to see how much it changed from the first game, finding a number of these changes to be for the better.

Friday, May 7, 2021

Star Wars: Episode III - Revenge of the Sith

Note: This review contains spoilers for Star Wars Episode III: Revenge of the Sith.

Three years after Attack of the Clones, the Star Wars Prequel Trilogy came to a close with Episode III: Revenge of the Sith in 2005, notably the first PG-13 film in the series. Even though I didn’t watch this film very much after its original theatrical release, I remembered its general events the most even over a decade later. To complete our re-evaluation of the Prequel Trilogy, we watched the 2003 Star Wars: Clone Wars cartoon to help bridge the gap from Attack of the Clones, then watched Revenge of the Sith through the original 2005 DVD release, which features one minor editing change from the theatrical release (two wipes are replaced with straight cuts). While this doesn’t rise to the same heights as the Original Trilogy, it represents a significant improvement over the other Prequel films and is the most memorable and entertaining, even enjoyable.

Thursday, May 6, 2021

Second Look - Star Wars: Clone Wars (2003)


Note: This review contains spoilers for Star Wars: Clone Wars (2003) and the Star Wars Prequel Trilogy.

In the time between the releases of Star Wars Episode II: Attack of the Clones and Star Wars Episode III: Revenge of the Sith, a series of animated shorts was produced to help bridge the gap between them, under the title of Star Wars: Clone Wars, directed by Genndy Tartakovsky of Samurai Jack fame. The series was originally two Seasons of 10 episodes each, each lasting 3-5 minutes, however positive reception led George Lucas to commission a third Season consisting of five episodes lasting 12-15 minutes, with the intent of providing a direct lead-in to Revenge of the Sith. The series was later compiled into two hour-long features spread across two DVD volumes, the first compiling Chapters 1-20 and the second Chapters 21-25, however this would later be superseded by the 2008 series Star Wars: The Clone Wars, and even declared part of the non-canon Legends continuity by Disney following their purchase of Lucasfilm.

Having grown up watching Samurai Jack when this series first came out, and being caught up in the Prequel Trilogy hype at the time, I made sure to catch every episode as they came on, even the very short ones, and the strong animation and character writing never failed to disappoint. I even got the two DVDs as they came out, which has since made it much easier to re-watch the series over the years even without the context of the trilogy it was based on. Despite this series being officially designated non-canon material, I choose to pretend it still is for reasons that will become evident. While going through a re-evaluation of the Prequel Trilogy, however, I decided it would be good idea to revisit this series again in between Episode II and Episode III. While my general positive opinion of the series hasn’t changed much, I must admit I got a lot more out of it with the full context of the Prequel Trilogy’s events.

Wednesday, May 5, 2021

Star Wars: Episode II - Attack of the Clones


Note: This review contains spoilers for Star Wars Episode II: Attack of the Clones and The Mandalorian.

Following the release of Star Wars Episode I: The Phantom Menace in 1999, the Prequel Trilogy continued in 2002 with the release of Star Wars Episode II: Attack of the Clones, furthering the story of Anakin Skywalker. While I did see this movie in the theater when it first premiered, I will admit to have sparsely seen it since then, in part due to the overall negative reputation the Prequels had at the time, though I will also admit further to not fully paying attention to the story since I was young when I first saw it. As part of our re-evaluation of the Prequel Trilogy, I rewatched Attack of the Clones through the original 2002 DVD release, which features the most minimal changes compared to the original theatrical cut of the movie. While my opinion on the movie has overall improved since my initial viewing, my feelings on it are still a bit mixed.

Tuesday, May 4, 2021

Star Wars Episode I: Racer (PS4)


Around the release of Star Wars: Episode I - The Phantom Menace came a cavalcade of licensed games to cash in on the hype, many of them aimed at children, with varying levels of quality. Arguably the one that best stands the test of time is Star Wars Episode I: Racer, a racing game inspired by the Podracing sequence seen in the film proper. Though this game originally released on the Nintendo 64 system, I have fond memories of playing the PC port as a kid, for which I still have my original copy, and so I was excited when a modern re-release of the game was announced, later picking up a physical copy of the PC reissue and the PS4 port from Limited Run games along with the PS4 port of its sequel, Star Wars Racer Revenge. After finally receiving my copy of Episode I: Racer in the mail, I decided to revisit the game through the PS4 version and found myself having a blast with it despite some technical hiccups with the port.

Monday, May 3, 2021

Star Wars: Episode I - The Phantom Menace


Note: This review contains spoilers for Star Wars Episode I: The Phantom Menace. 

For at least a decade, the Star Wars Prequel Trilogy maintained a mostly negative reception from fans and critics due to a perceived lack of quality compared to the Original Trilogy. We also held this viewpoint once the Prequel Trilogy ended in 2005 with Revenge of the Sith, at least until we saw the truly disastrous results of the Sequel Trilogy. After The Rise of Skywalker failed to address many of the Sequel Trilogy’s mounting flaws and exposed its lack of any solid direction, we decided that although we had skipped the Prequel Trilogy in our initial buildup to The Force Awakens, it might be worth looking back and re-evaluating our opinion.

Naturally, we begin with Episode I: The Phantom Menace. Though this entry is the most infamous due to the hype surrounding its initial release and pretty much everything that could be said about its low quality has already been said, lack of input from anyone but George Lucas notwithstanding, this won’t stop us from voicing our opinion anyway. As for my own personal history with this film, I distinctly remember watching it in the theater when I was six and liking it, though admittedly I didn’t pay close attention to the plot and a subsequent viewing lowered my opinion. Now, as an adult viewing it with essentially fresh eyes through the 2001 DVD release, which features very minimal changes from the original theatrical cut, I have to agree that the film is indeed bad, but I didn’t find it quite as bad as I had thought.

Tuesday, December 31, 2019

2019 - The Highlights (EHeroFlareNeos)

2019 was a busy year for entertainment, which gave rise to a much meatier highlights list this year in both the Top Films and Top Disappointments categories. As usual, this list is presented in no particular order.

Top Movies of 2019



After 11 years and 22 feature films, Marvel Studios managed to do the impossible and cap off the Marvel Cinematic Universe in a very conclusive and satisfying way. The status quo changes at the end in a very emotional way and while this does seem to leave room for more to come, it feels less like sequel bait and more like an actual ending. The unique action sequences, emotional scenes and memorable lines will ensure that this movie will be talked about for years to come. Disney may have further plans for this franchise, but Avengers: Endgame is a once-in-a-lifetime success that seems impossible to replicate. It’s not a good starting point for anyone, but for those who take the time to watch every single MCU film, the investment was well worth the payoff.



I’ve always felt that in spite of his successes, Genndy Tartakovsky remains an underrated figure in the animation community. Throughout all of his projects, he has demonstrated his prowess as a visual storyteller and has continued to hone that skill. His latest project, Primal, shown theatrically for one week as Primal – Tales of Savagery, shows that his is now a master of the form, as he is able to tell a compelling story about a caveman and a dinosaur without a single line of spoken dialogue and with animation that perfectly captures the tone and emotion of every scene. A definite must-see.



Dragon Ball Super may not have been the best follow-up to Dragon Ball Z, but Dragon Ball Super: Broly blows both that and the original Broly – The Legendary Super Saiyan out of the water. Not only is Broly now a far more compelling character, with a more emotional backstory and a better motivation for him to fight Goku and Vegeta, but the action that fills up much of the latter half of the film is among one of the best fights I’ve ever witnessed in animation, helped by newer, more animation-friendly character designs. As an added bonus, you don’t have to be a Dragon Ball fan to enjoy this film, as it manages to stand up perfectly well on its own. If future Dragon Ball projects have this level of care put into them, then I’m in.



After Zack Snyder took a more hands-off approach with the DCEU, the films have been steadily increasing in quality. At the height of this is Shazam!, based on the Fawcett Comics/DC version of Captain Marvel. Though the story isn’t perfect, it captured the essential element of fun that the DCEU had been missing since the beginning, with a much lighter tone that still left room to explore serious subjects. The future seems to look bright for the DCEU as long as they take away the right lessons from this film going forward.



Although I haven’t kept up that well with the Pokémon franchise, I was optimistic going into Detective Pikachu and walked away satisfied. The story is written well enough that even people who aren’t familiar with the Pokémon universe can follow along and the designs of the different creatures work surprisingly well in live-action, especially Pikachu. The acting is also good enough to sell what’s happening and Ryan Reynolds pulls off the title role very well. While I can’t say for certain how accurate it is to the Detective Pikachu game, I can say that this is a safe bet for a good time.



I was wary about seeing Toy Story 4 at first, since Toy Story 3 seemed to end the trilogy out on a high note with nowhere else to go outside of animated shorts. However, Pixar proved that notion wrong with a well-told story that explores the idea of what it means to be a toy, as well as animation that blows everything Pixar has ever done out of the water, blurring the line between real life and CG more than ever. With the way it ends, however, I’m very sure now that there’s nowhere else left to go and that Pixar should let the franchise rest.



In sharp contrast with Shazam!, Joker is a dark psychological thriller that explores what happens when someone with deep mental health issues is pushed off the edge by a society that doesn’t do anything to help them. Joaquin Pheonix’s take on the iconic character is what makes this film, as his mesmerizing performance amplifies the more disturbing moments in the story and expertly takes Arthur Fleck from sympathetic to sickening. If you want to see a dark DC film done right, then look no further.



Including a concert film might seem a little bit like cheating, but this is certainly one of the better concert films I’ve seen. S&M2 earns its spot here for further experimenting with the concept behind the original S&M performance and modernizing it in just the right way, including a killer setlist featuring tracks both old and new. Definitely a must-see for any Metallica fan.

Top Games of 2019



As a Devil May Cry fan, I was excited by the prospect of another proper DMC sequel and was not disappointed by Devil May Cry 5. The story manages to move the story past Devil May Cry 2 and create a more cohesive narrative out of all of the classic DMC games while resolving plot threads left hanging from Devil May Cry 4. As for the combat, it’s the best in the series so far, accommodating multiple playstyles while making Dante, Nero and V feel unique from each other and allowing for a good amount of depth. If you don’t care about the story, then you still have a great action game, which is always a plus.



The jury’s still out on whether or not Hideo Kojima unleashed is ultimately a good or bad thing, but Death Stranding shows that in spite of its flaws, there’s a lot of potential. The story takes full advantage of the unique traits of video games as a storytelling medium and displays a certain madness and attention to detail that only Hideo Kojima can provide, even if it falters in places. The main gameplay loop is also surprisingly satisfying, especially in the more open post-game, and the specific implementation of asynchronous multiplayer is something I now want to see in other games. This game demands a lot of patience from the player, but if you persist, you may find something that you like.


Kingdom Hearts III (Post-Critical Mode Patch)

Kingdom Hearts III was surprisingly disappointing on its initial release, largely due to the messy storytelling and far too lenient difficulty. Once Critical Mode was patched into the game, however, the difficulty actually felt more challenging and introduced the element of strategic depth that Proud Mode sorely lacked. The addition of New Game + also helped with people like me who wanted to try a second playthrough on the new difficulty and not have to redo a lot of difficult tasks to get the best equipment. Now all that’s left is to see if the upcoming Re:Mind DLC will fix the story.

Top Disappointments of 2019



As the ending to Star Wars’ Sequel Trilogy and Skywalker Saga, 42 years in the making, The Rise of Skywalker is a massive letdown and painfully average. Even from the opening crawl, it’s obvious that any attempt at explaining unexplained ideas from the previous two films, The Force Awakens and The Last Jedi, would involve pulling something out of thin air and throwing it into the script, even if it makes absolutely no sense. The overly busy action scenes and slick editing do nothing to hide the fact that, at its core, The Rise of Skywalker suffers from a lack of clear vision, which in turn makes the Sequel Trilogy worse off retroactively. While I love how it bookends with Star Wars conceptually, it ultimately rings hollow if you give it more than a second thought.



This film is the perfect example of studios trying, and failing, to capture lighting in a bottle. While The LEGO Movie did move a lot of product, it was a film that had a lot of heart in its memorable story and likeable characters, not to mention its powerful messages, and a lot of care and dedication in its animation. The LEGO Movie 2, however, was more obviously designed to sell toys and, for no discernable reason, pivoted in a more Musical direction with songs written seemingly to capture the same magic as “Everything is Awesome” without understanding why it clicked. Maybe next time they shouldn’t stick too closely to the instructions.



If there was any film that would best demonstrate the dangers of development hell, it would be Wonder Park, previously titled Amusement Park, perhaps most notable for the extremely rare honor of not having a credited director. While not the worst movie to hit theaters, it certainly could’ve been a lot better. Potentially good ideas, and a perfectly serviceable message about not letting go of your imagination, are held back by very average writing that permeates the plot, although the animation is pretty decent. This isn’t the worst way to spend your time, but there’s no guarantee that it will stick with you down the line.



The very existence of The Banana Splits Movie was baffling enough, but actually watching it made me further question why Warner Bros. decided that turning a children’s franchise into a horror property was the right way to go. Terrible writing, wooden acting and schlocky special effects overtake the occasionally decent cinematography and surprisingly quick pace. This may be the closest thing right now to a Five Nights at Freddy’s adaptation, and for all we know might be an abandoned script in disguise, but I’d suggest holding off until the real one.



Ever since the Scooby-Doo! franchise got an adrenaline shot to the arm with the iconic Zombie Island, a new direct-to-video film shambled onto store shelves every year, more recently adopting a practice to follow up on specific stories. This year, it was apparently time to continue the storyline from Zombie Island. Unfortunately, one of the earliest decisions, saddling the movie with the lofty promise of a direct sequel, would of course come with equally lofty expectations that Warner Bros. were ill-equipped to deliver on. Bad writing, an overly silly tone, bland animation, ill-fitting music and physically painful retcons all follow Mystery, Inc. back to Moonscar Island as Velma tries to explain away phenomena she had already accepted as real the first time around. Then, of course, the film has the gall to dangle a carrot on a stick with a real monster that never factors back into the main plot except to sell the possibility of a third Zombie Island film. If you loved the original film, don’t even touch this rotting corpse.


Slayer: The Repentless Killogy (Short Film)

The Repentless Killogy is by no means a bad concert film, which I can personally vouch for since I happened to be at the show Slayer chose to immortalize, the short film which precedes it is an artistic mess. It’s meant to depict an ex-Neo Nazi, Wyatt, who seeks revenge for the death of a loved one. However, the story is made of three music videos stapled together, followed by extra footage which manages to somehow work Slayer’s Forum show into the story and commits a cardinal narrative sin of following Wyatt and then not having him be the one to exact his revenge. Additionally, there is a lot of gore and while it does fit the themes of the story, it does eventually feel like gore for the sake of gore. If you’re watching this on home video, it’s safe to skip the short film and just watch the awesome concert.


Kingdom Hearts III (Pre-Critical Mode Patch)

Kingdom Hearts III isn’t a terrible game by any stretch of the imagination, though the story left a lot to be desired. Following along with the game’s development, however, gave me the impression that a good number of the story’s flaws were the fault of not only Tetsuya Nomura, but also Disney’s stinginess with how each of their movies could be translated into the game (interestingly enough, Pixar was far more lenient), though I’m waiting to see if the upcoming Re:Mind DLC will fix it. As for the gameplay, it offers a lot of tools for players, but was far too easy on the initial release, even on Proud Mode, which made it more disappointing for series veterans.



Metal Wolf Chaos XD is by no means the worst game on the planet, but this remaster of a 2004 Xbox game didn’t age the best either. Even with some quality of life changes, the controls are rather clunky in the present day and the gameplay gets old after enough repetition. The over-the-top storyline and hilariously wooden voice acting are enough to keep anyone playing, but it only works for so long. The worst thing about the remaster, however, at least at launch, was that the lack of shaders and bloom effects made such a silly game look cold and lifeless instead of bright and colorful. If you’re on the fence, wait for them to sort out all the issues first.

2019 - The Highlights (Tetris_King)

Each list is presented in no particular order, with links to reviews where applicable.

Top Live-Action Movies of 2019



Until around the release of Wonder Woman, the DCEU has for the most part been fairly lackluster when compared to the MCU. Building off of Wonder Woman and Aquaman, Shazam! proved that DC could actually make a fun superhero movie within the same league as some of Marvel’s better movies. While not without faults, I had a good time watching this movie and it makes me want to see what else DC can do with their Captain Marvel/Shazam character down the line.



After 11 years and 22 movies of the Marvel Cinematic Universe, Avengers: Endgame had some high expectations to fulfill in order to deliver a satisfying conclusion to the Thanos arc (officially known as the Infinity Saga) that would make all that investment pay off. Endgame managed to do this and more, delivering a powerful emotional climax to the MCU that would make the following movie, Spider-Man: Far From Home, feel a little tacked on. Though Marvel and Disney have plans for a Phase Four and beyond, including canon content exclusive to the Disney+ streaming service, I’m not sure I have the energy to keep caring about the MCU after Phase Three, let alone how they can possibly top Thanos as a villain on account of how well-written he was.



Though based on a game I haven’t played, that being the Pokémon spin-off Detective Pikachu on the 3DS, the film adaptation finally proved that a good live-action movie can be made from a video game, effectively breaking the curse that had been over the head of that concept since the Super Mario Bros. movie from 1993. Ryan Reynolds’ casting as Detective Pikachu managed to work in its favor, as did the translation of the Pokémon themselves into a real-world setting, looking realistic enough to sell that they could exist in real life while retaining their original designs and without feeling out of place. The story was also written well enough to be accessible to even non-fans of the series, plus it made me want to try to actually play the game that the movie was based on.



I wasn’t sure what to think of this movie going in, mainly because of its tone and the decision to make a DC movie disconnected from the ongoing DCEU series. Though the movie is dark, Joaquin Phoenix delivered a fantastic performance as the Joker, whose backstory takes an interesting turn based in what happens when an already mentally unstable individual is unable to receive the help they desperately need. Though Joker is designed to be a stand-alone story, the ending seems to set up what has the potential to be a very interesting take on Batman lore, should Phoenix agree to come back in any future movies set in this universe.



Following up on Metallica’s previous collaboration with the San Francisco Symphony Orchestra, the reunion features a mix of old and new material from Metallica’s library while exploring new territories in combining their sound with the orchestra. What results is a musical feast for the ears, with the orchestral tunes enhancing the thrash metal on a level greater than the original S&M, this time featuring some songs where the orchestra takes the spotlight and one where Metallica backs them up in an interesting way. This is a definite recommendation to fans of Metallica, particularly their first S&M performance, and I can’t wait to get this on CD and home video when it comes out so I can experience it again.

Top Animated Movies of 2019



Though I had only recently gotten into Dragon Ball via the Kai edit and Super, I was very curious how they were going to handle a canon version of the previously non-canon character Broly, more so when series creator Akira Toriyama confirmed he would be rewritten into a more fleshed-out character. Not only did the movie deliver on this promise, the fight that takes up a good chunk of the movie is one of the best fight scenes I have ever seen in Dragon Ball, even topping a good number of other animated fights that I’ve seen. The portrayal of Broly in the movie also leaves a lot more room for the character to come back in a future Dragon Ball installment, whatever that may be.



With the way Toy Story 3 ended on an emotional high note (in spite of some visual overkill in the third act), the announcement of Toy Story 4 made me question how it would be able to continue the story. When I went to see it, Pixar proved me wrong as it gave Woody’s story a powerful conclusion that brought me to tears in the theater, though now it definitely seems like there isn’t anywhere else to go for these characters. Toy Story 4 is still definitely one of those unnecessary sequels, however it was an unnecessary sequel told extremely well and is something I might watch again in the future.



As a fan of Genndy Tartakovsky’s work, I was already excited to see what his next [adult swim] series Primal would be like, and so jumped on the opportunity to see the first four episodes put together as a limited screening, subtitled Tales of Savagery. The result is a story told without dialogue that invokes some powerful imagery, both emotional and visceral, with some well-timed humor to balance things out. I consider Primal to be some Tartakovsky’s best work to date and highly recommend that anyone wanting to learn visual storytelling should give the show a watch.

Top Games of 2019



While not one of the more mainstream PS VR titles, Ghost Giant is an interesting experiment in third-person VR that allows you to feel as though you are actively taking part in the story. Said story also happens to be emotionally compelling and can tug at your heartstrings, which made me want to see it through to the end. It would be interesting to see more VR games experiment more with this style of gameplay, though for now I can’t wait to see what developer Zoink Games has in store next.

Crash Team Racing Nitro-Fueled (Pre-Microtransactions)


After Crash Bandicoot N. Sane Trilogy proved that shot-for-shot remakes of classic games with quality-of-life adjustments could work, it naturally made sense for the next game to be a remake of Crash Team Racing, Naughty Dog’s last game in the series before it would change hands a number of times. In my initial impressions, the game is very fun to play and compels you to improve your skills however you can in order to unlock more characters and other cosmetics for customization (though I focused more on the former). The announcement of regular Grand Prix events gave me more of a reason to keep playing, with the first Grand Prix proving that microtransactions weren’t necessary in order to keep players invested.



I never thought I’d see an attempt to combine the puzzle game Tetris with the increasingly-prevalent battle royale genre, though Tetris 99 proves that this can work surprisingly well. Even though I’m not the type to play online multiplayer, I actually found myself playing several games thanks to their quick nature, however what attracted me more to this game was the introduction of offline modes through a paid update (included on-cartridge in all boxed copies of the game). Hopefully these offline modes can be fleshed out more in future updates, though that aside, Tetris 99 is a surprisingly fun game for those looking for a new take on Tetris and/or battle royale games.

Top Disappointments of 2019



Though I had my reservations at first, the original The LEGO Movie turned out to be a very strong movie that reignited my long-dormant passion for LEGO. The LEGO Movie 2 did not quite have that same impact, opting instead for a musical with a more transparent agenda to sell toys, leaving the story to suffer a bit as a result even if it had a good message. While it does still try to stay within the rules set up by the original, there is at least one point where it dances uncomfortably close to crossing the line of credulity, even if it did manage to tie back in with the B-Plot in the end. It did still make me want some of the toys, although the drive was not as strong as it was with its predecessor.



In preparation for watching this movie, I ended up researching, and watching clips from, both the 1968 and 2008 Banana Splits series in order to have some idea as to what is was and try to wrap my head around the idea of rebranding a more obscure Hanna-Barbera variety show into a slasher movie in the vein of Five Nights at Freddy’s. I will admit that, since I was a bit on the fence at first, I ended up reading about the body count the Banana Splits rack up during the movie to mentally prepare myself, and even then I was actually a little terrified when I knew the kills were about to occur because I don’t do too well with horror even after voluntarily subjecting myself to some of it. Despite that, the story has Banana Buggy-sized holes in it and at least one of the Splits’ victims is written such that you actually end up rooting for one of the Splits to kill them, though the latter point is nowhere near enough to save the movie as there were also a number of missed opportunities to make the insane premise somewhat more horrific. In the end, while I don’t doubt there’s some ironic entertainment value in this movie, I can’t help thinking it may have affected the Banana Splits’ reputation and that these characters deserve better than a schlocky horror film (the upcoming Hanna-Barbera Cinematic Universe is perhaps a chance at a redemption arc for these characters).



I have more of an on-and-off relationship with the Scooby-Doo franchise, however when I finally got to watch Scooby-Doo on Zombie Island in its entirety, I found it to be one of the best representations of Scooby-Doo that I’ve ever seen, so naturally my expectations were high when the sequel Return to Zombie Island was announced. By comparison to the original, Return to Zombie Island is a major letdown, with a very promising title sequence that the rest of the movie fails to live up to in just about every way. While the voice acting is good for the most part, there were so many missed opportunities to tell a more suspenseful story and the animation is not nearly as fluid as the original. Pair that with a long list of confusing retcons, as well the movie’s sudden assumption you’ve seen Curse of the 13th Ghost, and you have a movie that even the most hardcore Scooby-Doo fans should honestly just skip.



When I saw The Force Awakens and The Last Jedi, I got some enjoyment out of both movies the first time around, only for my opinions to change in retrospect after watching them again in preparation for The Rise of Skywalker, which had the ambitious task of being the end of both the Sequel Trilogy and the Skywalker Saga as a whole. I will say the movie did actually feel like a finale for the nine-film saga George Lucas set out to do, however the plot is a bit of a mish-mash and kind of falls apart when you think about for more than five minutes (the driving force of the Sequels turns out to be something that comes right out of nowhere). When taking the Sequel Trilogy as a whole, not helped by the events of its third installment, it overall comes off as a bit of a letdown compared to the Original Trilogy; in retrospect, the Sequels feel a bit aimless as they don’t flow together as well as they could/should have, plus it at some point seems to start relying more on viewers having invested in side material that I personally don’t care for most of the time due to sheer volume (if you do care about side content more than I do, that’s perfectly fine). That said, if you’ve invested in the film series up until now, you might as well watch it at least once just to see the Saga to the end.

Slayer: The Repentless Killogy (Short Film)


I have nothing bad to say about the Forum concert featured in this movie since I happened to have actually attended that show, which makes it more special to me, however the short film that came before it on the home video release was a bit of a mess. After playing three Slayer music videos loosely duct-taped together, the video continues to show the protagonist going on a killing spree for the sake of revenge against someone named Luther, featuring a level of gore that eventually became nigh unwatchable for me, though the worst part was Luther being unsatisfactorily offed by a completely different character. Slayer also comes into play in a sort of ham-fisted way, ultimately making the short feel like a worse version of Metallica's Through the Never concert film (the story even takes a break to show Slayer playing "Angel of Death"). Slayer's music is really good, however the short film isn't really worth watching.

Crash Team Racing Nitro-Fueled (Post-Microtransactions)


Continuing from the above, my enthusiasm for this game started to wane a bit after the second Grand Prix events introduced microtransactions, though this is likely more to blame on the end of publisher Activision and not the developer. Still, once the system to purchase Wumpa Coins and bypass building up any actual skill was implemented, it instantly put a damper on things as I saw how sky-high the Pit Stop prices could get, almost as though they were actively trying to goad players into taking the easy way as opposed to making the rewards feel earned. That said, I still participate in Grand Prix event long enough to unlock more characters to play as in case I get to race against others, though I no longer have the same enthusiasm I once did when I first started playing.