In the
intervening period between God of War II and God of War III, two
other games in the series were released that expanded further on the story,
both developed for handheld devices. The first of these was God of War:
Betrayal, the only one to be developed for mobile phones, taking place
between the events of the first two games. I actually played this game quite a
bit in high school, back when I had a compatible phone that could play it,
though the game’s canonicity had been debated over the years and has since
become unavailable to download legally. Once it was confirmed that the game was
canon, via a tweet from Santa Monica Studio animation director Bruno Velasquez,
I scrambled to dig out an old phone I held on to that still had the game on it,
or else have to resort to emulation just to play an old mobile game. Miraculously,
after having to buy a charger, I managed to uncover an old LG Rumor phone that still
had the game on it, allowing me to finally play it once again in its original
glory.
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The tweet confirming its canon status.
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While the game
was certainly groundbreaking at the time for its ability to translate the
series to the mobile space, to where it was considered one of the best mobile
games to play in the era before smart phones, its quality is now more hotly
contested as a result of its antiquity.