In the 21 years since Scooby-Doo on
Zombie Island, the Scooby-Doo franchise has managed to remain stable
enough for yearly direct-to-video films and the occasional new series to help it
stay relevant, including Scooby-Doo! Mystery Incorporated and Be
Cool, Scooby-Doo! To celebrate the 50-year anniversary of Scooby-Doo,
Warner Bros. released Scooby-Doo! Return to Zombie Island, itself a direct
sequel to Zombie Island. Since I liked the
original film and had noticed from afar how goofy the DTV films had become, my
curiosity was piqued and I wondered how they would try to follow up such a
classic piece of Scooby-Doo media. About 80 minutes later, it seems that
they made an attempt, but still fell far below the bar.
A few months after the events of Scooby-Doo!
and the Curse of the 13th Ghost, Mystery, Inc. has been forced to retire
from solving mysteries and Shaggy (Matthew Lillard) makes Fred (Frank Welker),
Daphne (Grey Griffin) and Velma (Kate Micucci) promise not to solve any more
mysteries, since he and Scooby-Doo (Frank Welker) are tired of being used as
bait. Shaggy then wins a trip to a tropical paradise where he can bring the
rest of the gang along with him. On their way to an island, their surroundings
are suspiciously non-tropical and they’re told by the captain that zombies
inhabit the island. When they arrive, they ignore the warnings to turn back and
find themselves at the Moonstar Hotel. While inside, the gang’s attempts to
relax and not solve any mysteries are interrupted by the arrival of a horde of
zombies.
When I saw “Zombie Island” in the title,
it immediately raised my expectations about the kind of film this would be.
This continued into the title sequence, which gave the impression that Return
to Zombie Island would honor the legacy of the original by returning to its
darker and more mature atmosphere, where the monsters were real and Mystery,
Inc. were in real danger of dying. Here, however, the film returns to the generally
sillier atmosphere of most of the Scooby-Doo franchise, including a lot
of unsubtle jokes, slapstick comedy, visual gags and the near-absence of real
supernatural threats. While I did laugh a few times, I found myself missing the
darker aspects of Zombie Island that kept that movie interesting.
Despite the inclusion of zombies, Return to Zombie Island is nowhere near as dark as the original. |
What really didn’t help were the unnecessary
retcons. In Zombie Island, the members of Mystery Inc. had all become
adults with their own career paths and had reunited to more or less relive
their days solving mysteries as teenagers. There is a sequence in this film
where they recapped the events of Zombie Island, which is all well and
good, but then the recap has the audacity to imply that they were still
teenagers during that time, a decision I had a hard time wrestling with. Later
on, there also seemed to be an effort by Velma to retcon the “real monsters”
aspect of the original out of existence, but it’s hard to determine if this was
a sincere effort to remove the stakes from the original or if Velma just
somehow didn’t accept that the zombies and cat people were real. Then there are
references that feel out of place, including one to actress Greta Garbo and a cameo by
Elvira (Cassandra Peterson) of all people.
Putting this aside, however, the plot
still doesn’t make much sense. Without giving too much away, the film is a convoluted
mess of storylines that feel like they’ll build up to something bigger, only
for the climax, and even some points beforehand, to actively deflate any and
all semblance of tension. There’s even one truly mysterious element, one real
monster, that never gets resolved. There’s a bit of dialogue that offhandedly
mentions having enough film footage for a sequel or trilogy, which I now wonder
if the writers had intended to mean they’d need a third entry to properly
resolve anything. Not only is this bad writing, but so is a plotline involving
Fred selling the Mystery Machine and the Sheriff forcing Mystery, Inc. to
retire from mystery-solving. From my research after the movie, it seems that this
continued a plotline from Scooby-Doo! and the Curse of the 13th Ghost,
the previous DTV film, which in itself was written as a finale to the
unresolved The 13 Ghosts of Scooby-Doo series. If you hadn’t seen that
film, then chances are you’ll be as lost as I was.
Of course, there are certain stylistic
changes that come with the more light-hearted direction of the film. Compared
to the original, the colors are brighter, the animation uses the gang in their “evergreen”
character models and the film is riddled with cartoon sound effects. The actual
animation itself is of great quality, but it felt more cartoony and exaggerated
than the more realistic take on the characters and setting in the original. The
soundtrack also feeds into this, as “Good Old Days” and “Sweet As Candy (Pure As
Gold)”, written by Andy Sturmer and performed by Xanthius Bod, are more
Pop-oriented and feel like non-sequiturs to the action, especially the latter.
This is, of course, in contrast to the punchier Alternative sound and more
fitting use of “It’s Terror Time Again” from Zombie Island.
The voice acting isn’t bad, but I personally
question casting Kate Micucci as Velma. It’s not that she’s bad, far from it,
but she seems to not have much range, since she sounds very close here to her
role as Webby Vanderquack from DuckTales (2017), who has a similar obsession
with solving mysteries.
Scooby-Doo! Return to Zombie Island is a film of wasted potential. Its story could’ve
benefitted from a more focused plot and higher stakes with a more threatening
villain. The general quality of the movie would be dramatically improved if it had
stronger ties to the continuity of the original and stayed truer to its
atmosphere. If you loved Zombie Island, I would tell you to steer clear
of this sequel, unless of course you’re a die hard Scooby-Doo fan who
just has to see it all.
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