Showing posts with label Broly. Show all posts
Showing posts with label Broly. Show all posts

Tuesday, December 31, 2019

2019 - The Highlights (EHeroFlareNeos)

2019 was a busy year for entertainment, which gave rise to a much meatier highlights list this year in both the Top Films and Top Disappointments categories. As usual, this list is presented in no particular order.

Top Movies of 2019



After 11 years and 22 feature films, Marvel Studios managed to do the impossible and cap off the Marvel Cinematic Universe in a very conclusive and satisfying way. The status quo changes at the end in a very emotional way and while this does seem to leave room for more to come, it feels less like sequel bait and more like an actual ending. The unique action sequences, emotional scenes and memorable lines will ensure that this movie will be talked about for years to come. Disney may have further plans for this franchise, but Avengers: Endgame is a once-in-a-lifetime success that seems impossible to replicate. It’s not a good starting point for anyone, but for those who take the time to watch every single MCU film, the investment was well worth the payoff.



I’ve always felt that in spite of his successes, Genndy Tartakovsky remains an underrated figure in the animation community. Throughout all of his projects, he has demonstrated his prowess as a visual storyteller and has continued to hone that skill. His latest project, Primal, shown theatrically for one week as Primal – Tales of Savagery, shows that his is now a master of the form, as he is able to tell a compelling story about a caveman and a dinosaur without a single line of spoken dialogue and with animation that perfectly captures the tone and emotion of every scene. A definite must-see.



Dragon Ball Super may not have been the best follow-up to Dragon Ball Z, but Dragon Ball Super: Broly blows both that and the original Broly – The Legendary Super Saiyan out of the water. Not only is Broly now a far more compelling character, with a more emotional backstory and a better motivation for him to fight Goku and Vegeta, but the action that fills up much of the latter half of the film is among one of the best fights I’ve ever witnessed in animation, helped by newer, more animation-friendly character designs. As an added bonus, you don’t have to be a Dragon Ball fan to enjoy this film, as it manages to stand up perfectly well on its own. If future Dragon Ball projects have this level of care put into them, then I’m in.



After Zack Snyder took a more hands-off approach with the DCEU, the films have been steadily increasing in quality. At the height of this is Shazam!, based on the Fawcett Comics/DC version of Captain Marvel. Though the story isn’t perfect, it captured the essential element of fun that the DCEU had been missing since the beginning, with a much lighter tone that still left room to explore serious subjects. The future seems to look bright for the DCEU as long as they take away the right lessons from this film going forward.



Although I haven’t kept up that well with the Pokémon franchise, I was optimistic going into Detective Pikachu and walked away satisfied. The story is written well enough that even people who aren’t familiar with the Pokémon universe can follow along and the designs of the different creatures work surprisingly well in live-action, especially Pikachu. The acting is also good enough to sell what’s happening and Ryan Reynolds pulls off the title role very well. While I can’t say for certain how accurate it is to the Detective Pikachu game, I can say that this is a safe bet for a good time.



I was wary about seeing Toy Story 4 at first, since Toy Story 3 seemed to end the trilogy out on a high note with nowhere else to go outside of animated shorts. However, Pixar proved that notion wrong with a well-told story that explores the idea of what it means to be a toy, as well as animation that blows everything Pixar has ever done out of the water, blurring the line between real life and CG more than ever. With the way it ends, however, I’m very sure now that there’s nowhere else left to go and that Pixar should let the franchise rest.



In sharp contrast with Shazam!, Joker is a dark psychological thriller that explores what happens when someone with deep mental health issues is pushed off the edge by a society that doesn’t do anything to help them. Joaquin Pheonix’s take on the iconic character is what makes this film, as his mesmerizing performance amplifies the more disturbing moments in the story and expertly takes Arthur Fleck from sympathetic to sickening. If you want to see a dark DC film done right, then look no further.



Including a concert film might seem a little bit like cheating, but this is certainly one of the better concert films I’ve seen. S&M2 earns its spot here for further experimenting with the concept behind the original S&M performance and modernizing it in just the right way, including a killer setlist featuring tracks both old and new. Definitely a must-see for any Metallica fan.

Top Games of 2019



As a Devil May Cry fan, I was excited by the prospect of another proper DMC sequel and was not disappointed by Devil May Cry 5. The story manages to move the story past Devil May Cry 2 and create a more cohesive narrative out of all of the classic DMC games while resolving plot threads left hanging from Devil May Cry 4. As for the combat, it’s the best in the series so far, accommodating multiple playstyles while making Dante, Nero and V feel unique from each other and allowing for a good amount of depth. If you don’t care about the story, then you still have a great action game, which is always a plus.



The jury’s still out on whether or not Hideo Kojima unleashed is ultimately a good or bad thing, but Death Stranding shows that in spite of its flaws, there’s a lot of potential. The story takes full advantage of the unique traits of video games as a storytelling medium and displays a certain madness and attention to detail that only Hideo Kojima can provide, even if it falters in places. The main gameplay loop is also surprisingly satisfying, especially in the more open post-game, and the specific implementation of asynchronous multiplayer is something I now want to see in other games. This game demands a lot of patience from the player, but if you persist, you may find something that you like.


Kingdom Hearts III (Post-Critical Mode Patch)

Kingdom Hearts III was surprisingly disappointing on its initial release, largely due to the messy storytelling and far too lenient difficulty. Once Critical Mode was patched into the game, however, the difficulty actually felt more challenging and introduced the element of strategic depth that Proud Mode sorely lacked. The addition of New Game + also helped with people like me who wanted to try a second playthrough on the new difficulty and not have to redo a lot of difficult tasks to get the best equipment. Now all that’s left is to see if the upcoming Re:Mind DLC will fix the story.

Top Disappointments of 2019



As the ending to Star Wars’ Sequel Trilogy and Skywalker Saga, 42 years in the making, The Rise of Skywalker is a massive letdown and painfully average. Even from the opening crawl, it’s obvious that any attempt at explaining unexplained ideas from the previous two films, The Force Awakens and The Last Jedi, would involve pulling something out of thin air and throwing it into the script, even if it makes absolutely no sense. The overly busy action scenes and slick editing do nothing to hide the fact that, at its core, The Rise of Skywalker suffers from a lack of clear vision, which in turn makes the Sequel Trilogy worse off retroactively. While I love how it bookends with Star Wars conceptually, it ultimately rings hollow if you give it more than a second thought.



This film is the perfect example of studios trying, and failing, to capture lighting in a bottle. While The LEGO Movie did move a lot of product, it was a film that had a lot of heart in its memorable story and likeable characters, not to mention its powerful messages, and a lot of care and dedication in its animation. The LEGO Movie 2, however, was more obviously designed to sell toys and, for no discernable reason, pivoted in a more Musical direction with songs written seemingly to capture the same magic as “Everything is Awesome” without understanding why it clicked. Maybe next time they shouldn’t stick too closely to the instructions.



If there was any film that would best demonstrate the dangers of development hell, it would be Wonder Park, previously titled Amusement Park, perhaps most notable for the extremely rare honor of not having a credited director. While not the worst movie to hit theaters, it certainly could’ve been a lot better. Potentially good ideas, and a perfectly serviceable message about not letting go of your imagination, are held back by very average writing that permeates the plot, although the animation is pretty decent. This isn’t the worst way to spend your time, but there’s no guarantee that it will stick with you down the line.



The very existence of The Banana Splits Movie was baffling enough, but actually watching it made me further question why Warner Bros. decided that turning a children’s franchise into a horror property was the right way to go. Terrible writing, wooden acting and schlocky special effects overtake the occasionally decent cinematography and surprisingly quick pace. This may be the closest thing right now to a Five Nights at Freddy’s adaptation, and for all we know might be an abandoned script in disguise, but I’d suggest holding off until the real one.



Ever since the Scooby-Doo! franchise got an adrenaline shot to the arm with the iconic Zombie Island, a new direct-to-video film shambled onto store shelves every year, more recently adopting a practice to follow up on specific stories. This year, it was apparently time to continue the storyline from Zombie Island. Unfortunately, one of the earliest decisions, saddling the movie with the lofty promise of a direct sequel, would of course come with equally lofty expectations that Warner Bros. were ill-equipped to deliver on. Bad writing, an overly silly tone, bland animation, ill-fitting music and physically painful retcons all follow Mystery, Inc. back to Moonscar Island as Velma tries to explain away phenomena she had already accepted as real the first time around. Then, of course, the film has the gall to dangle a carrot on a stick with a real monster that never factors back into the main plot except to sell the possibility of a third Zombie Island film. If you loved the original film, don’t even touch this rotting corpse.


Slayer: The Repentless Killogy (Short Film)

The Repentless Killogy is by no means a bad concert film, which I can personally vouch for since I happened to be at the show Slayer chose to immortalize, the short film which precedes it is an artistic mess. It’s meant to depict an ex-Neo Nazi, Wyatt, who seeks revenge for the death of a loved one. However, the story is made of three music videos stapled together, followed by extra footage which manages to somehow work Slayer’s Forum show into the story and commits a cardinal narrative sin of following Wyatt and then not having him be the one to exact his revenge. Additionally, there is a lot of gore and while it does fit the themes of the story, it does eventually feel like gore for the sake of gore. If you’re watching this on home video, it’s safe to skip the short film and just watch the awesome concert.


Kingdom Hearts III (Pre-Critical Mode Patch)

Kingdom Hearts III isn’t a terrible game by any stretch of the imagination, though the story left a lot to be desired. Following along with the game’s development, however, gave me the impression that a good number of the story’s flaws were the fault of not only Tetsuya Nomura, but also Disney’s stinginess with how each of their movies could be translated into the game (interestingly enough, Pixar was far more lenient), though I’m waiting to see if the upcoming Re:Mind DLC will fix it. As for the gameplay, it offers a lot of tools for players, but was far too easy on the initial release, even on Proud Mode, which made it more disappointing for series veterans.



Metal Wolf Chaos XD is by no means the worst game on the planet, but this remaster of a 2004 Xbox game didn’t age the best either. Even with some quality of life changes, the controls are rather clunky in the present day and the gameplay gets old after enough repetition. The over-the-top storyline and hilariously wooden voice acting are enough to keep anyone playing, but it only works for so long. The worst thing about the remaster, however, at least at launch, was that the lack of shaders and bloom effects made such a silly game look cold and lifeless instead of bright and colorful. If you’re on the fence, wait for them to sort out all the issues first.

2019 - The Highlights (Tetris_King)

Each list is presented in no particular order, with links to reviews where applicable.

Top Live-Action Movies of 2019



Until around the release of Wonder Woman, the DCEU has for the most part been fairly lackluster when compared to the MCU. Building off of Wonder Woman and Aquaman, Shazam! proved that DC could actually make a fun superhero movie within the same league as some of Marvel’s better movies. While not without faults, I had a good time watching this movie and it makes me want to see what else DC can do with their Captain Marvel/Shazam character down the line.



After 11 years and 22 movies of the Marvel Cinematic Universe, Avengers: Endgame had some high expectations to fulfill in order to deliver a satisfying conclusion to the Thanos arc (officially known as the Infinity Saga) that would make all that investment pay off. Endgame managed to do this and more, delivering a powerful emotional climax to the MCU that would make the following movie, Spider-Man: Far From Home, feel a little tacked on. Though Marvel and Disney have plans for a Phase Four and beyond, including canon content exclusive to the Disney+ streaming service, I’m not sure I have the energy to keep caring about the MCU after Phase Three, let alone how they can possibly top Thanos as a villain on account of how well-written he was.



Though based on a game I haven’t played, that being the Pokémon spin-off Detective Pikachu on the 3DS, the film adaptation finally proved that a good live-action movie can be made from a video game, effectively breaking the curse that had been over the head of that concept since the Super Mario Bros. movie from 1993. Ryan Reynolds’ casting as Detective Pikachu managed to work in its favor, as did the translation of the Pokémon themselves into a real-world setting, looking realistic enough to sell that they could exist in real life while retaining their original designs and without feeling out of place. The story was also written well enough to be accessible to even non-fans of the series, plus it made me want to try to actually play the game that the movie was based on.



I wasn’t sure what to think of this movie going in, mainly because of its tone and the decision to make a DC movie disconnected from the ongoing DCEU series. Though the movie is dark, Joaquin Phoenix delivered a fantastic performance as the Joker, whose backstory takes an interesting turn based in what happens when an already mentally unstable individual is unable to receive the help they desperately need. Though Joker is designed to be a stand-alone story, the ending seems to set up what has the potential to be a very interesting take on Batman lore, should Phoenix agree to come back in any future movies set in this universe.



Following up on Metallica’s previous collaboration with the San Francisco Symphony Orchestra, the reunion features a mix of old and new material from Metallica’s library while exploring new territories in combining their sound with the orchestra. What results is a musical feast for the ears, with the orchestral tunes enhancing the thrash metal on a level greater than the original S&M, this time featuring some songs where the orchestra takes the spotlight and one where Metallica backs them up in an interesting way. This is a definite recommendation to fans of Metallica, particularly their first S&M performance, and I can’t wait to get this on CD and home video when it comes out so I can experience it again.

Top Animated Movies of 2019



Though I had only recently gotten into Dragon Ball via the Kai edit and Super, I was very curious how they were going to handle a canon version of the previously non-canon character Broly, more so when series creator Akira Toriyama confirmed he would be rewritten into a more fleshed-out character. Not only did the movie deliver on this promise, the fight that takes up a good chunk of the movie is one of the best fight scenes I have ever seen in Dragon Ball, even topping a good number of other animated fights that I’ve seen. The portrayal of Broly in the movie also leaves a lot more room for the character to come back in a future Dragon Ball installment, whatever that may be.



With the way Toy Story 3 ended on an emotional high note (in spite of some visual overkill in the third act), the announcement of Toy Story 4 made me question how it would be able to continue the story. When I went to see it, Pixar proved me wrong as it gave Woody’s story a powerful conclusion that brought me to tears in the theater, though now it definitely seems like there isn’t anywhere else to go for these characters. Toy Story 4 is still definitely one of those unnecessary sequels, however it was an unnecessary sequel told extremely well and is something I might watch again in the future.



As a fan of Genndy Tartakovsky’s work, I was already excited to see what his next [adult swim] series Primal would be like, and so jumped on the opportunity to see the first four episodes put together as a limited screening, subtitled Tales of Savagery. The result is a story told without dialogue that invokes some powerful imagery, both emotional and visceral, with some well-timed humor to balance things out. I consider Primal to be some Tartakovsky’s best work to date and highly recommend that anyone wanting to learn visual storytelling should give the show a watch.

Top Games of 2019



While not one of the more mainstream PS VR titles, Ghost Giant is an interesting experiment in third-person VR that allows you to feel as though you are actively taking part in the story. Said story also happens to be emotionally compelling and can tug at your heartstrings, which made me want to see it through to the end. It would be interesting to see more VR games experiment more with this style of gameplay, though for now I can’t wait to see what developer Zoink Games has in store next.

Crash Team Racing Nitro-Fueled (Pre-Microtransactions)


After Crash Bandicoot N. Sane Trilogy proved that shot-for-shot remakes of classic games with quality-of-life adjustments could work, it naturally made sense for the next game to be a remake of Crash Team Racing, Naughty Dog’s last game in the series before it would change hands a number of times. In my initial impressions, the game is very fun to play and compels you to improve your skills however you can in order to unlock more characters and other cosmetics for customization (though I focused more on the former). The announcement of regular Grand Prix events gave me more of a reason to keep playing, with the first Grand Prix proving that microtransactions weren’t necessary in order to keep players invested.



I never thought I’d see an attempt to combine the puzzle game Tetris with the increasingly-prevalent battle royale genre, though Tetris 99 proves that this can work surprisingly well. Even though I’m not the type to play online multiplayer, I actually found myself playing several games thanks to their quick nature, however what attracted me more to this game was the introduction of offline modes through a paid update (included on-cartridge in all boxed copies of the game). Hopefully these offline modes can be fleshed out more in future updates, though that aside, Tetris 99 is a surprisingly fun game for those looking for a new take on Tetris and/or battle royale games.

Top Disappointments of 2019



Though I had my reservations at first, the original The LEGO Movie turned out to be a very strong movie that reignited my long-dormant passion for LEGO. The LEGO Movie 2 did not quite have that same impact, opting instead for a musical with a more transparent agenda to sell toys, leaving the story to suffer a bit as a result even if it had a good message. While it does still try to stay within the rules set up by the original, there is at least one point where it dances uncomfortably close to crossing the line of credulity, even if it did manage to tie back in with the B-Plot in the end. It did still make me want some of the toys, although the drive was not as strong as it was with its predecessor.



In preparation for watching this movie, I ended up researching, and watching clips from, both the 1968 and 2008 Banana Splits series in order to have some idea as to what is was and try to wrap my head around the idea of rebranding a more obscure Hanna-Barbera variety show into a slasher movie in the vein of Five Nights at Freddy’s. I will admit that, since I was a bit on the fence at first, I ended up reading about the body count the Banana Splits rack up during the movie to mentally prepare myself, and even then I was actually a little terrified when I knew the kills were about to occur because I don’t do too well with horror even after voluntarily subjecting myself to some of it. Despite that, the story has Banana Buggy-sized holes in it and at least one of the Splits’ victims is written such that you actually end up rooting for one of the Splits to kill them, though the latter point is nowhere near enough to save the movie as there were also a number of missed opportunities to make the insane premise somewhat more horrific. In the end, while I don’t doubt there’s some ironic entertainment value in this movie, I can’t help thinking it may have affected the Banana Splits’ reputation and that these characters deserve better than a schlocky horror film (the upcoming Hanna-Barbera Cinematic Universe is perhaps a chance at a redemption arc for these characters).



I have more of an on-and-off relationship with the Scooby-Doo franchise, however when I finally got to watch Scooby-Doo on Zombie Island in its entirety, I found it to be one of the best representations of Scooby-Doo that I’ve ever seen, so naturally my expectations were high when the sequel Return to Zombie Island was announced. By comparison to the original, Return to Zombie Island is a major letdown, with a very promising title sequence that the rest of the movie fails to live up to in just about every way. While the voice acting is good for the most part, there were so many missed opportunities to tell a more suspenseful story and the animation is not nearly as fluid as the original. Pair that with a long list of confusing retcons, as well the movie’s sudden assumption you’ve seen Curse of the 13th Ghost, and you have a movie that even the most hardcore Scooby-Doo fans should honestly just skip.



When I saw The Force Awakens and The Last Jedi, I got some enjoyment out of both movies the first time around, only for my opinions to change in retrospect after watching them again in preparation for The Rise of Skywalker, which had the ambitious task of being the end of both the Sequel Trilogy and the Skywalker Saga as a whole. I will say the movie did actually feel like a finale for the nine-film saga George Lucas set out to do, however the plot is a bit of a mish-mash and kind of falls apart when you think about for more than five minutes (the driving force of the Sequels turns out to be something that comes right out of nowhere). When taking the Sequel Trilogy as a whole, not helped by the events of its third installment, it overall comes off as a bit of a letdown compared to the Original Trilogy; in retrospect, the Sequels feel a bit aimless as they don’t flow together as well as they could/should have, plus it at some point seems to start relying more on viewers having invested in side material that I personally don’t care for most of the time due to sheer volume (if you do care about side content more than I do, that’s perfectly fine). That said, if you’ve invested in the film series up until now, you might as well watch it at least once just to see the Saga to the end.

Slayer: The Repentless Killogy (Short Film)


I have nothing bad to say about the Forum concert featured in this movie since I happened to have actually attended that show, which makes it more special to me, however the short film that came before it on the home video release was a bit of a mess. After playing three Slayer music videos loosely duct-taped together, the video continues to show the protagonist going on a killing spree for the sake of revenge against someone named Luther, featuring a level of gore that eventually became nigh unwatchable for me, though the worst part was Luther being unsatisfactorily offed by a completely different character. Slayer also comes into play in a sort of ham-fisted way, ultimately making the short feel like a worse version of Metallica's Through the Never concert film (the story even takes a break to show Slayer playing "Angel of Death"). Slayer's music is really good, however the short film isn't really worth watching.

Crash Team Racing Nitro-Fueled (Post-Microtransactions)


Continuing from the above, my enthusiasm for this game started to wane a bit after the second Grand Prix events introduced microtransactions, though this is likely more to blame on the end of publisher Activision and not the developer. Still, once the system to purchase Wumpa Coins and bypass building up any actual skill was implemented, it instantly put a damper on things as I saw how sky-high the Pit Stop prices could get, almost as though they were actively trying to goad players into taking the easy way as opposed to making the rewards feel earned. That said, I still participate in Grand Prix event long enough to unlock more characters to play as in case I get to race against others, though I no longer have the same enthusiasm I once did when I first started playing.

Saturday, January 19, 2019

Dragon Ball Super: Broly


Note: The following review contains spoilers for Dragon Ball Super.

Since Broly’s first introduction in Dragon Ball Z: Broly – The Legendary Super Saiyan, he has become a popular, if divisive, character among fans. After 25 years and two prior movies, Broly is the subject of a new movie, Dragon Ball Super: Broly, which not only sees him reinterpreted by Dragon Ball creator Akira Toriyama, but also officially inserted into the Dragon Ball canon, following the events of Dragon Ball Super. Following a recent theatrical screening of the official English release, we can safely say that this film’s version of Broly is significantly improved in just about every way.

Following the Tournament of Power, Universe 7 has returned to a peaceful state. With the knowledge of stronger fighters in other Universes, Goku (Sean Schemmel) continually trains with Vegeta (Christopher Sabat) so that he can better fight them in the future. During a sparring session, six of the seven Dragon Balls are stolen from Bulma’s (Monica Rial) lab by members of the Frieza Force, which leads them to travel to the Arctic to retrieve the final Ball before Frieza (Christopher Ayres) can. When they reach their destination, however, they are forced to fight a Saiyan named Broly (Vic Mignogna), who turns out to be their strongest adversary yet.

The story is somewhat complex, though pretty easy to follow. The first part of the movie explores the origins of the Saiyans and their relationship with Frieza, specifically the events surrounding the destruction of Planet Vegeta and what led up to it. We also see the new origin story for Broly and his father, Paragus (Dameon Clarke), which provides a better motivation and context for their actions while tying them into the Dragon Ball timeline pretty seamlessly. However, there is somewhat of a pacing issue when the backstory shows Bardock (Sonny Strait), since his attempt to defend Planet Vegeta occurs very quickly after protecting his son, Goku, by sending him off-world.

When the story gets to the present day, it moves along at a better pace. It doesn’t waste too much time to get to the confrontation with Broly, but it spends enough time to properly flesh him out into a more three-dimensional character with his own personality and desires that clash heavily with what Paragus wants from him. This helps to make Broly more sympathetic and provide a deeper motivation for his anger-induced fighting abilities. Once the fight with Broly begins, the movie follows a similar trend from Broly - The Legendary Super Saiyan where the majority of the remaining runtime is spent on the fight. Unlike the original Broly movie, however, the fight is more of a tense back-and-forth, with a couple major scenery changes, that escalates to a climactic finish that, in the end, feels earned.

Broly (Vic Mignogna, left) in a fight with Vegeta (Christopher Sabat, right).

As for the animation, it’s quite simply the best that Dragon Ball media has to offer. A bump in quality is to be expected from a movie with a higher budget than a typical anime episode, but the difference is spectacular here. Largely due to a change in character designer, with Naohiro Shintani replacing Tadayoshi Yamamuro after a decades-long run on the franchise, the designs are more animation-friendly, which allows the fights to be animated with unprecedented fluidity. Even outside of the fight scenes, the vivid color palette helps everything pops off the screen as a visual feast for the eyes.

During the actual fights, every movement is very fluid and the animation is highly consistent while still retaining the feeling of hand-drawn animation. There’s a portion of the fight against Broly that’s rendered in CG, but the stylized approach to it, seemingly inspired by Dragon Ball FighterZ, helps it blend in to the point where it’s hardly noticeable. Energy moves are very flashy and in a greater abundance than Broly - The Legendary Super Saiyan, but does nothing to remove the tension of the fight. In fact, I felt a chill while witnessing Broly’s new transformation sequence, as the animation was able to perfectly capture the pure rage that built up within him throughout the fight.

Paragus (Dameon Clarke) as portrayed in Dragon Ball Super: Broly.

Of course, the English voice acting is the best I’ve heard yet for the returning characters, as the same voice actors have been playing them for over 20 years. Having seen Broly - The Legendary Super Saiyan beforehand, there was an especially noticeable improvement in Vic Mignogna’s portrayal of Broly and Dameon Clarke’s portrayal of Paragus, the latter of which sounded much less stiff and more emotive than before. I also liked the voices of the newly introduced characters, including Erica Lindbeck as Cheelai and Bruce Carey as Lemo, as they seemed to fit the characters.

If there’s one real criticism, it would be that Goku and Vegeta don’t really have a character arc to speak of. Apart from some character development for Goku at the very end, neither of them really changes in any significant way. However, since this film placed a lot of emphasis on fleshing out Broly as a character, one could argue that this was really less of a “Goku” or “Vegeta” movie and (fittingly enough) more of a “Broly” movie.

Dragon Ball Super: Broly is, simply put, the best Dragon Ball film I’ve ever seen (even if I haven’t seen very many). The story and development of Broly are both a vast improvement over Broly - The Legendary Super Saiyan and the animation shows just how far the franchise has come and how far it could continue to go with a new character designer and animator at the helm. This is a must-see for Dragon Ball fans, especially if you’ve also seen Dragon Ball Super or are a fan of Broly in general. Though the story is written in a way that could potentially be viewed on its own, it’s still not completely penetrable for those unfamiliar with Dragon Ball. That said, if you’re in that camp, I’d still recommend it on the animation and character of Broly alone.

Thursday, January 17, 2019

Dragon Ball Z: Broly – The Legendary Super Saiyan


If you’ve been in enough discussions about Dragon Ball, there’s a good chance you’ve heard of the character Broly. Making his debut in 1993 in the non-canon film Dragon Ball Z: Broly – The Legendary Super Saiyan (Dragon Ball Z: Burn Up!! A Close Fight - A Violent Fight - A Super Fierce Fight in Japan), Broly went on to become a rather popular character within the fandom, more so than any of the other movie-exclusive villains in the franchise, to the point where he even got representation as a DLC fighter in the recent game Dragon Ball FighterZ, a game whose roster is otherwise devoted to select canon characters as of the Dragon Ball Super anime. The endurance of Broly’s popularity would ultimately culminate in the debut of a canon version of the character in the recent film Dragon Ball Super: Broly. In preparation for the new film, we have decided to rewatch Funimation’s 2003 dub of the original Broly film (via the Broly Triple Feature Blu-ray collection) as a way to compare the two versions of the character.

While Chi-Chi (Cynthia Cranz) is trying to get him to behave in order to get Gohan into a private school, Goku (Sean Schemmel) receives a distress call from King Kai and is forced to leave via instant transmission. Meanwhile, a picnic involving the other Z fighters is interrupted by the appearance of a Saiyan named Paragus (Dameon Clarke), who tells Vegeta (Christopher Sabat) about the creation of a new Planet Vegeta (the Saiyan homeworld). As Vegeta, under the promise of fighting the Legendary Super Saiyan, goes along with Paragus, Master Roshi (Mike McFarland) ends up getting himself, Krillin (Sonny Strait), Gohan (Stephanie Nadolny) and Oolong (Bradford Jackson) on board, with Future Trunks (Eric Vale) getting on board just as the ship closes. On the new planet, Paragus introduces his son Broly (Vic Mignogna) as Vegeta’s servant. When Goku arrives, his presence causes Broly to act up, one of many signs that something is not right about the new Planet Vegeta.

While the plot is pretty straightforward, there isn’t much to it, as the bulk of the second half of the movie is dedicated to the actual fight with Broly, the aforementioned Legendary Super Saiyan. While Broly himself is indeed an interesting character, his backstory didn’t seem to have enough exploration as it could have, as while we do get to see it, his motivation for fighting Goku is rather lacking. That said, the final battle is very well-done and has some actual tension as the other fighters along with Goku try and figure out how to stop Broly, even if the reason for his downfall is a little questionable. Though the movie is non-canon, it seems to place itself sometime around the Cell Saga in the series, given the presence of Future Trunks and his participation in the events, as well as only the base Super Saiyan form being available to Saiyan characters in this story.

Goku (left, Sean Schemmel) preparing a Kamehameha against Broly (right,
Vic Mignonga) in his Legendary Super Saiyan form.

Even though animation quality in general has improved significantly since this film’s original debut in 1993, the animation holds up surprisingly well. The animation of the Broly fight is especially good, as is his transformation into a Super Saiyan that only serves to highlight his raw power. Though the voice actors have greatly improved in their performances of their respective characters over time, the voice acting still holds up as they display the experience they still had in their roles. Vic Mignogna, best known as Edward Elric in the Fullmetal Alchemist franchise, is an interesting choice for Broly, however he still manages to show great range as he plays Broly more calmly in his base form until the character begins to transform, where his performance is truly menacing. Mignogna would continue to voice Broly in the film’s two sequels, Broly – Second Coming and Bio-Broly, as well as reprise the role years later in Dragon Ball Super: Broly.

The Funimation dub also introduced a number of additional songs to its soundtrack, most notably “10’s” by metal group Pantera. I would comment on this, however I cannot since the Broly Triple Feature Blu-ray version restores the original Japanese soundtrack, for those who are curious. That said, the soundtrack was good for what it was, working with its more minimalist nature to highlight certain moments when deserved.

Dragon Ball Z: Broly – The Legendary Super Saiyan is worth giving a watch, if only to see the origins of a rather popular Dragon Ball character. That aside, while the movie is a little light on plot, what little there is is actually pretty well-written, though the main draw is a fantastically-animated battle backed by some really good voice acting. This movie is made more for existing Dragon Ball fans than non-fans, though its execution makes it probably one of the easier non-canon films for a non-fan to watch.