Tuesday, October 31, 2023

Five Nights at Freddy's (Film)


Back in 2014, the original Five Nights at Freddy’s (FNAF) caught the internet by storm and, within a year, became a series that exploded in popularity as fans obsessively dissected the ever-expanding lore. In April 2015, this popularity led to the announcement of a film adaptation from Warner Bros. While the franchise continued its reign as a cultural juggernaut, however, the film itself had unfortunately entered a development hell that saw a change in studios, from Warner Bros. to Blumhouse Productions, multiple director changes, from Gil Kenan to Chris Columbus to Emma Tammi, and several scrapped scripts (some fans have suspected that Warner Bros. retooled one of these scripts into The Banana Splits Movie, which, if true, wouldn’t surprise us). Only in 2023 did the film finally enter production, as series creator Scott Cawthon, who had a very hands-on role from the beginning, had finally approved a script he loved.

As a fan of the series (even if I had only watched Markiplier play the games until I played Security Breach and its DLC for myself), I had experienced the emotional highs and lows from following the production for years, ending with excitement as news from the final production slowly trickled in. With final details of the story mostly shrouded in mystery until the official trailers rolled in, I had no idea what to expect, but still remained optimistic and got tickets for a screening on opening day, where I watched with someone who didn’t know anything about the games or expanded universe. As a fan, I can happily say that while the final film likely won’t go down as a classic of the genre, it’s a very enjoyable love letter to the series and its fandom that even newcomers (who the marketing doesn’t do much to entice) can still get into.

Monday, October 30, 2023

Resident Evil 4 - Separate Ways (DLC)


Note: This review contains spoilers for Resident Evil 4 (2023)

In May 2023, Resident Evil 4 (2023) (RE4R), the modern remake of Resident Evil 4 (2005) (RE4), released to critical and commercial success, though with some criticism aimed at some of the cut content, including the lack of the original Separate Ways campaign. After nearly six months with no official word on any additional content apart from the free The Mercenaries DLC, Capcom would finally announce, and subsequently release, RE4R’s version of Separate Ways as DLC in late September 2023 for $10. While one could reasonably question the idea of holding this content back for later, I nonetheless bought the DLC on release and ended up loving the experience.

Saturday, October 28, 2023

Willy's Wonderland


While Scott Cawthon’s smash hit Five Nights at Freddy’s (FNAF) didn’t invent the horror subgenre of killer animatronics originally designed for amusement, one need only look at Michael Crichton’s 1973 film Westworld to see where the seeds were truly planted, it’s pretty safe to say that the runaway success of the game brought this concept to new heights, leading to other media utilizing it inevitably being compared with the series. In the time during the official FNAF film’s rocky development came a pair of films with their own takes on the genre, the first being the infamous The Banana Splits Movie, whose background details have raised suspicion of reusing a rejected FNAF movie screenplay for a quick cash grab. The second, Willy’s Wonderland, is an independent project made on a shoestring budget originally slated for release in 2020 before the COVID-19 pandemic forced it to move to 2021 instead, gaining attention for starring Nicolas Cage and putting its own unique twist on the subgenre. With it being a horror film and me having a low threshold for the genre, I hesitated at first to watch it even after it piqued my curiosity, only to finally watch it in preparation for the then-upcoming FNAF film and finding myself thoroughly enjoying it for what it is.

Friday, October 27, 2023

Resident Evil 4 (2023) (PS5)

Note: This review contains spoilers for Resident Evil 4 (2005) and Resident Evil 4 (2023)

Since 2019, Capcom has released remakes of the Resident Evil games, going beyond the remake of the original Resident Evil from 2002 (RE1), which had until then been the only game in the series with a substantial update. While this has produced some mixed results so far, with critical praise towards Resident Evil 2 (2019) (RE2) and mixed response towards Resident Evil 3 (2020) (RE3), it was inevitable that they would apply the same treatment to 2005’s Resident Evil 4 (RE4), which gradually gained (and earned) a reputation as one of the series’ best games. Although fans naturally had their reservations with the announcement of Resident Evil 4 (2023) (RE4R), it released to critical acclaim and became one of the fastest-selling games in the series.

Due to the timing of RE4R’s release, I had the unique opportunity to play both the original and the remake back-to-back, which I did for the sake of an easier comparison between the two in terms of both gameplay and story. Although that inevitably leads to the question of “Which one is better?”, I would instead say that although not perfect, RE4R manages to improve on many aspects of the original to the point that it’s overall a fantastic game in its own right.

Wednesday, October 25, 2023

Haunting Ground

 

Back in 2005, Capcom released the video game Haunting Ground, known as Demento in Japan, which shared many similarities to their prior Clock Tower series to the point it’s considered a spiritual successor. Although it received mixed reception when it originally released and sold poorly due to competition with the widely renowned Resident Evil 4 (RE4), is has gained a reputation as part of the “Trinity of PS2 Survival Horror” with Kuon and Rule of Rose, all three of which are known for their expense and rarity due to poor sales, as well as their (arguable) status as “hidden gems” of the PS2 library.

What drew me to Haunting Ground, however, was not necessarily its newfound reputation, but its relation to the development of RE4. The short version is that there were four previous attempts at developing RE4 before the final build. The first of these builds is informally considered the “stylish” build and would famously spawn the Devil May Cry franchise, while the other three builds were known internally as “Castle”, “Hallucination” (aka “Hookman”) and “Zombie”. “Hallucination” and “Zombie” were scrapped due to technical limitations, the latter also for sticking too closely to the traditional Resident Evil formula, while one of the “Castle” scenario writers, Noboru Sugimura, would donate his draft to Capcom Production Studio 1, who had started work on a Clock Tower game that morphed into what we know as Haunting Ground. The elements that ultimately made their way from “Castle” to Haunting Ground were a girl and a B.O.W. dog companion, both of whom would have helped Leon S. Kennedy as he infiltrated the castle of Oswell E. Spencer, one of the founders of Umbrella Pharmaceuticals.

Due to the cost of a physical English copy reaching $350-400 at the bare minimum (exceeding the value of even the most expensive Silent Hill game in my collection), I ended up buying the game through the Japanese PSN on my PS3, where you have to search for the Japanese name Demento (デメン). This did require creating a Japanese account and buying two digital gift cards through Playasia, though this meant I only spent ¥1257 (under $10 at the time of this writing) with tax. Since Demento had English audio but rendered all the text in Japanese (with no option otherwise), I had to play while following an English video guide (via Survival Horror Network on YouTube) and a GDQ speedrun while imperfectly filling in any gaps with the Clock Tower Wiki and the Google Translate app on my phone (as well as my own very limited knowledge of Japanese). Despite jumping through so many hoops, I found the experience ultimately worth the effort, even with its rough edges.

The version I actually played.

Monday, October 23, 2023

Second Look - Devil May Cry

 

Note: This review contains spoilers for Devil May Cry

While the Devil May Cry series may be more popular than ever, the original game actually started off as more of a gamble, with its roots in the development of Resident Evil 4 (RE4). Fans of both franchises aren’t unfamiliar with the story, but it’s an interesting one nonetheless. The short version is that during development of RE4, the original version, directed by Hideki Kamiya, would have gone in a different direction from traditional Resident Evil (RE) titles by going for something more “stylish” and “cool”. The scenario for this version followed Tony Redgrave, an invincible man with superhuman abilities explained by biotechnology who would fight enemies within a gothic setting through more dynamic combat, while ditching the fixed camera angles and tank controls found within the previous RE games. Series producer Shinji Mikami found this iteration too far removed from RE to keep it within the same series, but instead suggested that Kamiya spin it off into its own IP. After some rewrites that affected the setting and scenario, including some influence from Dante Alighieri’s Divine Comedy, this game turned into Devil May Cry (DMC) and the rest is history.

I’m no stranger to the Devil May Cry series myself, as I’ve previously reviewed every game in the series. While I’m not really proud of how I’ve covered most of them, this rereview actually came up during my journey through the Resident Evil series, as I thought it would be more interesting to play it after RE4 with the context of its unique development. In the nearly eleven years since I last played it, I’d say that just like the original RE4, it’s showing its age and although it's rough in places, it still remains a great game in its own right.

Sunday, October 22, 2023

A Celebration of 1500 Reviews


Below is a list of links to every review from 1201-1300, broken up every 25 links for easy navigation. Each review will also be color-coded as such: MovieVideo Game, DLCComic Books, Stage.




1408. Elvis
1414. Home Alone


1444. WALL-E

1461. Parsnip
1465. The Flash
1472. Snowglobe

1478. Barbie



Movies: 73 (952 Total)
Video Games: 24 (492 Total)
Comic Books: 1 (28 Total)
DLC: 2 (26 Total)
Book: 0 (1 Total)
Stage: 1 (1 Total)