Among the more well-known film adaptations of video games, Silent Hill (2006), directed by Christophe Gans, is one of the more divisive ones. Critics at the time didn’t like that much, though fans and general audiences have had a more mixed response. When I saw it for myself at the time that I had immersed myself in the Silent Hill franchise, I did find some genuine criticisms, but otherwise found it one of the better adaptations, especially for its time. Although Silent Hill would stay on the small screen after the disastrous Silent Hill: Revelation (2012) (Revelation), directed by M. J. Bassett, the surprise announcement of a full Silent Hill revival in 2022 included another film, an adaptation of Silent Hill 2 (SH2) titled Return to Silent Hill (Return), with Christophe Gans returning to the director’s chair. In fact, this project acted as the catalyst internally for the series revival, as Konami thought that a film project alone wouldn’t satisfy fans. Now, over three years later, Silent Hill has finally returned to the big screen and, as someone who loved both the original SH2 and the remake, I went in to this one cautiously optimistic. However, while Return did meet my expectations, at least improving over Revelation, it unfortunately fell short where it mattered most.





