Showing posts with label Resistance. Show all posts
Showing posts with label Resistance. Show all posts

Wednesday, June 8, 2022

Resistance: Burning Skies


Note: This review contains spoilers for Resistance: Burning Skies and other Resistance games.

When the PlayStation 3 and Vita digital storefront closures were announced, one Vita game that went on my radar was Resistance: Burning Skies, developed by Nihilistic Software and the final game in the Resistance franchise. I was originally going to buy the game digitally due to the higher aftermarket price on physical copies, however the later announced backpedaling on the store closures took some pressure off me. I would eventually buy a physical copy of the game anyway, however I was motivated to do so after finding a sealed copy in the wild, in part because I previously bought a physical copy of Resistance: Retribution, knowing I’d be paying a little over the MSRP of a digital version. While I did find the game worth playing, I’m not completely sure if the price was worth it.

Wednesday, June 1, 2022

Resistance: Retribution


Insomniac Games is no stranger to handheld spin-offs of their games being developed by other studios, and Resistance is no exception. Following the release of Resistance 2, the first of these spin-offs, Resistance: Retribution (Retribution), was developed for the PSP by Bend Studio. When I first played the original Insomniac trilogy of games, I didn’t have any interest in playing this game, however news of the PlayStation Store closures (before that decision was reversed) led me to panic buy a physical copy with the intent of playing it at some point in the future. Now that I have, I was pleasantly surprised by the overall quality of the game to where I wonder why I didn’t play it sooner.

Friday, April 9, 2021

Resistance 3


Note: This review contains spoilers for Resistance 2 and Resistance 3.

Three years after Resistance 2, Insomniac finished off the Resistance trilogy with Resistance 3 in 2011, with no plans for any future installments. When I decided to play through the main series, I noticed that while Resistance: Fall of Man and Resistance 2 both have digital options available, Resistance 3 does not for whatever reason, leading me to have to actively seek out a physical copy as I had done for Fall of Man. Fortunately, I was able to find a new copy of the game at a local game reseller for a reasonable price, allowing me to experience the Resistance trilogy to the end. Overall I found it to be an improvement over its predecessors in several areas, perhaps even the strongest entry, and a fitting conclusion to the series.

Wednesday, April 7, 2021

Resistance 2


Following the success of the PS3 launch title Resistance: Fall of Man, Insomniac developed a follow-up released in 2008 titled Resistance 2. Within the Resistance trilogy, this was one I actually got when it came out, for reasons I will disclose later, though at the time I was a little too young to actually play it. At the time the version I got was the Collector’s Edition, which includes extra digital content alongside an art book, a behind-the-scenes bonus disc and a Chimera action figure, though I would eventually end up with a Standard Edition copy of the game as well. Having finally gotten the chance to play it, I found the experience overall mixed, with many of its shortcomings stemming from some odd gameplay decisions.

Monday, April 5, 2021

Resistance: Fall of Man


With the launch of the PlayStation 3 on the horizon, Insomniac Games, Sucker Punch and Naughty Dog, three high-profile developers for the PS2, collectively and independently decided to use the new system as an opportunity to diversify their portfolios away from mascot platformers and introduce an original IP that aimed for a realistic art style to take advantage of the system’s capabilities. In Insomniac’s case, their follow-up to the Ratchet & Clank series was Resistance: Fall of Man, a launch title for the PS3 and their first FPS since their first ever game Disruptor on the PS1. With this year being the 15th anniversary of the PS3 as well as Resistance: Fall of Man, in addition to general pandemic boredom, I decided it would be the perfect opportunity to play it for the first time to see how well it held up, after managing to find a physical copy at a local retro game store. While time hasn’t been too kind to it in places, the game did manage to surprise me with its interesting ideas.