Showing posts with label Silent Hill 2. Show all posts
Showing posts with label Silent Hill 2. Show all posts

Tuesday, December 31, 2024

2024 - The Highlights (EHeroFlareNeos)

Circumstances haven’t really changed much from last year, as we’ve only gone back into a theater when we think it might be worth the price of admission. If not, we may wait until it's on a streaming platform or home video if that isn’t the only way to watch it. While this policy has led to us wasting less money on terrible films, we have slipped up on occasion, as is the case with one of the Disappointments. As usual, only films and games that we’ve seen or played have a chance to end up on this list. If it’s a foreign film or a special version of it, we only take the US release date into consideration.

Top Movies of 2024

Godzilla Minus One/Minus Color

If any Godzilla film deserved awards recognition, it would be Godzilla Minus One. Its emotional human storyline makes spectacular use of Godzilla as a metaphor, both for the devastation of nuclear weapons and the protagonist’s internal journey. Despite its low budget, it also had visual effects that rivaled Hollywood blockbusters, an impressive feat in its own right. We hadn’t seen the original color version, but we did see the Minus Color version, which adds a nice documentary flair through stunning black and white. Although there are a couple nitpicks, I’ll never forget Minus One/Minus Color for how it made me feel terrified of Godzilla in a way no other film in the series came close to matching.

Deadpool & Wolverine

I won’t pretend that superhero films are peak cinema (unless they’re Logan or Sam Raimi’s Spider-Man 2), but I can’t deny that Deadpool & Wolverine provided some of the most fun I had in the theater this year. Although it falls into the trap of including numerous film and meta references that only hardcore Fox Marvel fans would recognize, the film worked well as a love letter to a now bygone era and laugh-out-loud commentary on the Disney/Fox merger. Plus, it had some inventive fight choreography, including the memorable opening scene set to NSYNC’s “Bye Bye Bye”. If you love Deadpool, there’s really no reason not to watch this one.

Robot Dreams

This year saw the release of three incredible adaptations of robot stories, starting with the US release of Robot Dreams. Like Sara Varon’s original graphic novel, the film features no dialogue (unless you count song lyrics) and instead tells its story entirely through gorgeous visuals. The final film not only understands its source material, but takes advantage of the new medium to expand upon it and draw out more of its emotional core. It’s unfortunate that not may people saw it, so I highly recommend checking out this gem however you can.

Transformers One

Transformers films don’t necessarily have the best reputation, especially the divisive live-action Michael Bay films, but rather than a weak script, Transformers One was more a victim of bad marketing. A shame, really, considering how well it depicted the backstory of the Autobot/Decepticon war and the tragic falling out between Optimus Prime and Megatron. Not only did the film feature strong writing, enough that an expected event still elicits a gasp, but it also had some of the best animation in the franchise and had a surprisingly fitting voice cast who could disappear into their roles. If the marketing didn’t convince you to watch Transformers One, I would encourage you to reconsider and give it a fair chance.

The Wild Robot

Speaking of emotional robot stories, DreamWorks’ in-house animation went out with a bang with The Wild Robot. Not only does it faithfully adapt Peter Brown’s original novel, with some liberties for a new medium, naturally, but the watercolor visuals do an excellent job of highlighting the dynamic between nature and technology while the voice acting, especially Lupita Nyong’o’s performance as Roz, perfectly captures the emotion behind the themes of motherhood and survival. I don’t know if any future adaptations will live up to this one if they’re not done by the same team, but this is a can’t-miss feature, especially for fans of animation.

Sonic the Hedgehog 3

It’s not often that a franchise continues improving with each installment, yet Sonic the Hedgehog 3 pulled it off. Not only does it present as faithful an adaptation of Sonic Adventure 2 as it can for a two-hour film, it builds off of the characters and themes of the previous films in a very satisfying way, both for diehard fans and casual filmgoers. Jim Carrey also shows off his talents as an actor portraying two characters who have a good amount of onscreen interaction. Even if Jim Carrey doesn’t return, I’m optimistic for the future of the film series and hope we can continue seeing the same drive and passion that brought it this far.

Top Games of 2024

Final Fantasy VII: Rebirth

After four years, the long-awaited follow-up to Final Fantasy VII Remake, Rebirth, finally released. Although I have my gripes with some aspects of the story and the sheer amount of padding, I can’t deny that it’s still a highlight of the year. The improved combat system allows for a good amount of experimentation and the amount of exploration possible within the open world blows the original game out of the water. Even the writing still respects the source material while also taking advantage of hindsight and even improving in certain areas, like Cait Sith’s likeability. The ending did make me morbidly curious how the final part will wrap everything up, especially with a rather famous moment losing its impact, but there’s no reason that Final Fantasy fans should necessarily skip this one.

Silent Hill 2 (2024)

After the divisive (free) game Silent Hill: The Short Message, Konami’s Silent Hill revival began in earnest with a remake of Silent Hill 2. Against all odds, Bloober Team’s take on perhaps the most celebrated entry lived up to the original game’s legacy and even improved upon it in several places. Although it’s not perfect, its strengths far outweigh its weaknesses and make for a game more than worthy of standing alongside the classic Team Silent entries of old. I now feel more confident about the revival going forward and wonder if perhaps the other Team Silent games can receive a similar treatment to this game.

Awaria

Four years ago, Ɓukasz “vanripper” Piskorz showcased some game development talents with Helltaker and has taken it up a notch with Awaria, in which you can kiss ghost girls instead of adding demon girls to a harem. While Awaria's world isn't as well-defined as Helltaker, vanripper still has a knack for creating unique and endearing characters with a nice visual style. His foray into time and resource management gets a bit difficult towards the end, but nonetheless fixes the issue where his first game didn't have much replay value apart from getting faster at solving block puzzles. Here's hoping that I won't have to wait as long for his next game.

Top Disappointments of 2024

Kung Fu Panda 4

When a franchise that already ended on a high note tries squeezing blood from a stone, you get Kung Fu Panda 4. While not completely without merit, just about everything falls short of its predecessors thanks to a much weaker script and villain, a strong emphasis on comedy over heart and just a bit too much Akwafina. Learning about the behind-the-scenes drama didn’t help much at all apart from realizing that it could still have been so much worse. Although it pains me to say this, perhaps it’s time this franchise goes to the spirit realm.

IF

While perhaps coming from a well-intentioned place, IF can’t quite decide what it wants. Apart from certain twists that you can see coming from a mile away, the film gets a bit too wrapped up in establishing the world of imaginary friends that it doesn’t bother explaining the real-world portion in enough detail, like what exactly the father is getting surgery for, that would help the audience connect with the human characters. Quality animation also can’t save the mixed bag of voice acting, which would have benefited more from using professional voice actors (but then they couldn’t get more big names on the poster, could they?). If you want a better execution of the “orphanage for imaginary friends” premise, consider watching Foster’s Home for Imaginary Friends instead.

Thursday, October 31, 2024

Silent Hill 2 (2024)


Note: This review contains spoilers for Silent Hill 2.

In the decades since its release in 2001, Silent Hill 2 (SH2) has earned and maintained a reputation as one of the greatest survival horror games ever made thanks to its powerful storyline that tackled taboo subjects in a mature way. Fast forward to today and ten years after the 2012 release of Silent Hill: Downpour, Konami announced a full series revival, which included two SH2 projects: a remake also called Silent Hill 2 (SH2R), developed by Bloober Team, and a film adaptation, Return to Silent Hill, directed by Christophe Gans, who had previously directed the original Silent Hill film adaptation. Despite involving former Team Silent members Masahiro Ito and Akira Yamaoka throughout development, SH2R fought an uphill battle. Although Bloober Team had experience with horror titles like Layers of Fear, Observer, Blair Witch and The Medium, these titles usually had a mixed reception at best. Add to that the lack of pre-order bonuses for physical copies and the negative reception to early trailers, which included some differences in presentation and character models. Fortunately, confidence grew as the October 8, 2024 release date grew closer and the game released on PS5 and Steam to positive reception, as well as selling 1 million copies within the first three days.

Personally, I had faith in SH2R from the moment of its announcement, as I could sense the team’s passion behind the project, though I followed the development with more cautious optimism. When it released, I also had a hard time finding a physical copy on day one, but I fortunately found a store that still had a number of them left. Throughout the following playthrough, I felt impressed by what Bloober Team had accomplished and, when it ended, I took a little time to process my full opinion before writing this review. As of this post, I can confidently say that while SH2R isn’t a flawless masterpiece, and neither is the original, I think Bloober Team knocked it out of the park and made me even more excited about the series' future.

Wednesday, October 12, 2022

Silent Hill HD Collection


Merely one week after the release of Silent Hill: Downpour, Konami released Silent Hill HD Collection, which collected Silent Hill 2 (SH2) and Silent Hill 3 (SH3) for the PS3 and Xbox 360. Upon its release, however, it proved divisive among fans and critics, mainly for the numerous technical issues that plagued both versions of the game at launch. Although Hijinx Studios handled the port, the issues arose from Konami having lost the original source code and providing the developers with incomplete beta builds of SH2 and SH3, which the team had to work around. Fortunately, a patch would later come out and largely fix the issues, but only for the PS3 version, as the 360 patch was cancelled.

Knowing all of this, I still decided that a deep dive of the Silent Hill series wouldn’t be complete without experiencing HD Collection for myself (though admittedly I originally bought it out of desperation to play SH3 on a budget). As it stands now, is the game still filled with issues worth the negative outlook? Yes. Did the patch make the PS3 version worth seeking out? Kind of.

Wednesday, October 28, 2020

Silent Hill 2: Restless Dreams (Xbox)


Silent Hill 2’s reputation for having one of the best video game narratives ever got me intrigued to play it, but for whatever reason I could never find an original PS2 copy. I did, however, happen upon an enhanced Xbox copy of the game and went for it, but still didn’t get around to it. With P.T. as my only frame of reference for Silent Hill, however, I felt more curious about Team Silent’s original take on the series and finally gave it a try. As it turns out, its narrative truly is one of the strongest I’ve ever seen in a video game, but it feels strange saying that the actual gameplay didn’t age very well.