Showing posts with label EyeToy: Play. Show all posts
Showing posts with label EyeToy: Play. Show all posts

Monday, December 13, 2021

EyeToy: Play 2


Months after the US release of EyeToy: AntiGrav came EyeToy: Play 2, the sixth of eight EyeToy games to be released in the US and a sequel to the original EyeToy: Play. Much like the original EyeToy: Play, this was one game that could be found bundled with the camera itself, however, like with some games in my EyeToy collection, I found it cheap at Amoeba without the camera, which I fortunately still had from the first game. Since I still enjoyed the original game, I expected the similar experience out of the sequel, however I strangely found myself getting bored more than I did excited.

Monday, December 6, 2021

EyeToy: Play


Of the various peripherals released for the PS2, one of its most experimental and overlooked is perhaps the EyeToy, originally released in 2003. At the time it came out, it was an early serious attempt at motion control gaming, where it didn’t require a traditional controller and instead relied on using your body through the EyeToy camera. If you're unfamiliar with the EyeToy and this description sounds familiar, its modern day equivalent is the Xbox Kinect peripheral, released in 2010. While there were a good number of games during its lifespan that were specifically designed for the EyeToy, only eight of them ever made it to North America.

The EyeToy was originally packed with a game known as EyeToy: Play, a collection of minigames designed to show off the capabilities of the peripheral. Aside from its later sequel EyeToy: Play 2, this was the only EyeToy game I had at the time and so I have some nostalgia for this particular game. After revisiting the game for review purposes, I found that the fun factor was still there.