Friday, December 20, 2024

Paprika (2006)


Note: this review contains spoilers for Paprika.

Though Satoshi Kon may have passed before his prime, his films serve as a testament to the power of animation to blend dreams with reality. His final film, Paprika, based on Yasutaka Tsutsui’s 1993 novel of the same name, takes this idea to its logical conclusion, even making it a central plot point. Though watching the English dub of Kon’s series Paranoia Agent spurred me to seek out his filmography, one point of interest with Paprika in particular was seeing that the Christopher Nolan film Inception had been compared with it, though it had been years since I had seen Inception, so I was able to view Paprika on its own merits. After watching Paprika through an English dub on Blu-ray, it’s safe to say that Satoshi Kon’s cinematic career ended on a high note.

Thursday, December 19, 2024

Wallace & Gromit: Vengeance Most Fowl


Ever since the release of A Matter of Loaf and Death in 2008, the Wallace & Gromit franchise has been all but dormant outside the UK, not helped by Peter Sallis’ retirement in 2010 and passing in 2017, with the Shaun the Sheep spin-off series helping to keep it alive in the interim. To this end, I was surprised and excited when not only was a new feature film, Vengeance Most Fowl, announced to be in the works, but that it was also a follow-up to the 1993 short film The Wrong Trousers, which happens to be my favorite entry. The announcement of Netflix being the distributor was a bit of a spirit breaker, as I do not have a Netflix account, however as the film got closer to release, a series of limited US theatrical screenings came up, with the only local option I had being a one-day showing at an IPIC theater (the same one where I first watched Yu-Gi-Oh! The Dark Side of Dimensions under similar circumstances). After leaping at the chance, I found the wait and effort to have been well worth it, even if it doesn’t quite live up to the original.

Wednesday, December 18, 2024

Sonic Adventure 2: Battle (GameCube)

Note: This review contains spoilers for Sonic Adventure 2.

Following the success of Sonic Adventure (SA1), development began on its sequel, Sonic Adventure 2 (SA2), but not without incident. Dreamcast sales struggled in spite of SA1’s success, so Sonic Team downsized and a portion of them moved to San Francisco, where they established Sonic Team USA. From there, development continued in earnest, with the goal of streamlining the design of SA1 and appealing to American sensibilities, including a greater emphasis on action, giving the six playable characters more equal playtime and capturing an “American” atmosphere for the setting. Although this gamble paid off, with strong critical reception and selling over 500,000 copies worldwide, Sega had already discontinued the Dreamcast months before SA2 launched, giving the game the distinct honor as the final Sonic game released on Sega hardware. Around this time, Sega had transitioned to third-party development and, a year later, released an updated GameCube port with additional multiplayer content, Sonic Adventure 2: Battle (SA2B), which became one of the bestselling GameCube games of all time. From then on, starting with 2003’s Sonic Heroes, Sonic the Hedgehog became a multiplatform series.

Thanks in part to SA2B, SA2 also maintains a reputation as perhaps the most important Sonic game ever made, not just for establishing a formula for the rest of the series moving forward, but also for its influence on the fandom. It not only introduced new characters that remain popular to this day, in particular Shadow the Hedgehog, but also has iconic moments that future games have referenced and a soundtrack that has proven memorable among those who have played it. SA2 would also not only get its own adaptation in the Sonic X anime alongside SA1, but influence the story of the upcoming Sonic the Hedgehog 3, which motivated me to finally play this game (through SA2B on GameCube due to cost and availability). Shadow the Hedgehog himself would get his own spinoff game, Shadow the Hedgehog, as well as his own Shadow Generations game alongside a remaster of Sonic Generations. I know that I myself wanted to play this game as a kid, but now that I finally have as an adult, I found it worth the effort, even if it’s showing some age now.

Tuesday, December 17, 2024

Millennium Actress

Note: This review contains spoilers for Millennium Actress.

Though his career was tragically cut short, Satoshi Kon’s work has left an impact on Japanese animation with his unique style of visual storytelling that blends the reality with the surreal. Of his four completed films, his second, Millennium Actress, is the only one I have seen, albeit through a sub-only DVD release from 2003. When I was younger and watched this for the first time, I wasn’t mature or well-versed enough in anime to fully appreciate it, though I decided to give it another chance years later after watching an airing of Kon’s only episodic anime work, Paranoia Agent, on Toonami. After doing so through that same sub-only DVD, and later an English Blu-ray, I was able to fully appreciate it and got very invested in the narrative.

Monday, December 16, 2024

Perfect Blue


Note: This review contains spoilers for Perfect Blue.

Among the legendary directors of Japanese animated films, one name that doesn’t receive as much attention is Satoshi Kon. A few years into his animation career, which interestingly included directing the twelfth episode of Studio APPP’s JoJo’s Bizarre Adventure OVA (“DIO's World: Kakyoin -Duel in the Barrier-”), Kon would make his feature directorial debut with Perfect Blue in 1997. Based on the novel Perfect Blue: Complete Metamorphosis by Yoshikazu Takeuchi, the film would showcase Kon’s longstanding theme of blending fantasy and reality, which would inform his later works like Millennium Actress (2001) and Paranoia Agent (2004). When I finally obtained a copy of the English dub of the film on Blu-ray, I wanted to take a look back at where Kon’s output started and while I think his later works perfected the techniques he employed here, it’s still nonetheless an incredibly strong start.

Sunday, December 15, 2024

Stubs - Beatles ' 64

Beatles ’64 (2024) starring John Lennon, Paul McCartney, George Harrison, Ringo Starr. Directed by David Tedeschi, Produced by Martin Scorsese, Margaret Bodde Run time: 106 minutes. Black and White. U.S./United Kingdom. Documentary.

Every Beatles anniversary gets some sort of celebration, whether it’s the 50th anniversary of Sgt. Pepper getting a box set and a remix, or as with 2024, the 60th anniversary of The Beatles arrival in the U.S. To celebrate this occasion, there have been several releases during the year, including a Mega block set that re-enacted their first appearance on The Ed Sullivan Show, two separate Record Store Day releases, including 3-inch singles of all the songs they sang on that first show, a collection of vinyl mono releases from 1964, and now Beatles ’64, a “new” documentary that premiered on November 29, 2024 on the Disney+ streaming platform.

Saturday, December 14, 2024

Stubs - 3 Godfathers

3 Godfathers (1948) Starring John Wayne, Pedro Armendáriz, Harry Carey, Jr., Ward Bond Directed by John Ford. Screenplay by Laurence Stallings, Frank S. Nugent Based on the novel The Three Godfathers by Peter B. Kyne (New York, 1913). Produced by John Ford, Merrian C. Cooper. Run time: 107 min. Color. USA Western, Christmas.

Sometimes directors get a second chance at a story. Alfred Hitchcock had that with The Man Who Knew Too Much, making it twice in 1934 and in 1956. John Ford got the same chance with adapting Peter B. Kyne’s novel The Three Godfathers. Marked Men (1919), directed by Ford starred Harry Carey, Joe Harris and Ted Brooks, made by Universal, is now considered lost. When Ford decided to remake the story, Harry Carey was no longer available, having died in 1947.

While another long-time collaborator, John Wayne, would have the lead role, Ford did bring in Harry Carey, Jr. Even though this was not his first film, he is given an “Introducing” sort of credit. To round out the three, Ford hired Pedro Armendáriz, a Mexican-American actor who was appearing in only his third film, having appeared in only two other films, both directed by John Ford, The Fugitive (1947) and Fort Apache (1948).

Ford wanted to make the film in Mexico, however, it was shot on location in Death Valley, CA, with some additional shooting in Lone Pine, CA. Ford made the film through his own production company that he co-owned with Merrian C. Cooper, Argosy Pictures. Since the story rights were owned by MGM, Argosy negotiated a one-picture releasing contract with MGM. This also marked the first time that MGM accepted a distribution deal without a financial investment or creative input in the production.

Wednesday, December 11, 2024

Sonic Adventure (Dreamcast)


Since his debut on the Sega Genesis in 1991, Sonic the Hedgehog made a splash with speed-based platforming, almost matching Mario in mainstream appeal and popularity, and spawned a successful multimedia franchise that continues to this day. During the series’ infancy, it dabbled in other gameplay styles, including a 3D isometric view with Sonic 3D Blast in 1996, which would lead to the blue blur’s first full 3D game, Sonic Adventure (SA) developed by the one and only Sonic Team. SA would launch in Japan in 1998 as one of the earliest titles for the Sega Dreamcast, but notably came over to the US as a launch title for the system on 9/9/1999 to critical acclaim and would become the best-selling game for the system. Due to its success, with 2.5 million copies sold, and the direction the franchise would take afterwards, this makes SA one of the most significant games in the series.

As for my own history with this game, I had always wanted a Dreamcast as a child, but never got to own one until several years later when I had started collecting retro consoles and games back in a time when that was easier and more affordable. This included buying a copy of SA, though a number of newer and older titles distracted me from playing past the first stage (as I write this, I’m sensing a pattern with how I’ve played other series-defining releases). Despite that, I still found myself obsessed with Sonic the Hedgehog growing up, which included watching most of the cartoons (and the OVA) and playing a number of the games, plus I did see an adaptation of SA’s storyline through the 4Kids dub of Sonic X during its original US airing.

Fast forward to now and the upcoming Sonic the Hedgehog 3 film, which takes influence from Sonic Adventure 2, gave me the motivation to finally give SA an honest try on the original hardware, warts and all. I even went through the effort of buying a second copy (the “Not for Resale” version) when my original disc stopped functioning right before an early Stage. After going through all of that effort, I must say that although the game feels janky nowadays, especially when compared with more modern game design, I still felt like a kid again and enjoyed myself the whole time.

Saturday, December 7, 2024

Stubs - Three Godfathers (1936)


Three Godfathers (1936) starring Chester Morris, Lewis Stone, Walter Brennan. Directed by Richard Boleslawski. Screenplay by Edward E. Paramore Jr. and Manuel Seff. Based on the novel The Three Godfathers by Peter B. Kyne (New York, 1913). Produced by Joseph L. Mankiewicz Run time: 85 minutes. Black and White. USA. Western, Christmas.

The Three Godfathers by Peter B. Kyne a 1913 novel, was a very popular source for films in early Hollywood, being made into several productions, including The Sheriff's Baby, a 1913 Biograph film directed by D.W. Griffith and starring Harry Carey, Lionel Barrymore, and Henry B. Walthall; a 1916 Bluebird film directed by Edward J. Le Saint and starring Harry Carey and Stella Razeto; a 1919 Universal picture called Marked Men directed by John Ford that also starred Carey; a 1930 Universal picture called Hell's Heroes, directed by William Wyler and starring Charles Bickford; and a 1948 MGM picture called 3 Godfathers, again directed by Ford, and starring John Wayne, Pedro Armendariz and Harry Carey, Jr. A television movie version entitled The Godchild appeared on the ABC network in 1974, directed by John Badham and starring Jack Palance.

In this case, we’re looking at the 1936 MGM version Three Godfathers directed by Richard Boleslawski. Filming took place between November 27, 1935 and January 4, 1936 was partially shot on location in Mojave, California. The film was released on March 6, 1936. It would be retitled Miracle in the Sand when it was shown on television.

Wednesday, December 4, 2024

Doronko Wanko


Doronko Wanko (lit. "Muddy Dog") is a game I had seen pop up a few times in my Steam Recommended, but didn’t really explore any further because I wasn’t sure what to expect. After actually exploring the page recently, I thought it actually sounded interesting enough to try, especially after learning Bandai Namco developed it and helped by the fact it was free. While the game itself isn’t very long, I found myself having a great time with it and wanting more like it.

Saturday, November 30, 2024

Stubs - Hell's Heroes


Hell’s Heroes (1929) Starring Charles Bickford, Raymond Hatton, Fred Kohler Directed by William Wyler Screenplay by Tom Reed and C. Gardner Sullivan. Based on the novel The Three Godfathers by Peter B. Kyne (New York, 1913). Produced by Carl Laemmle. Run Time: 78 min USA. Black and White Western, Christmas

You might not think of a film with the theme of redemption at Christmas to be called Hell’s Heroes, but the first sound film based on Peter B. Kyne’s novel The Three Godfathers is called just that. While this might be the first sound film, it is not the first or the last to be based on the novel. Even before there was a novel, there was a short story "Broncho Billy and the Baby," by Kyne published in The Saturday Evening Post in 1910. This served as the basis of an Essanay short film of the same name in 1915.

The novel, first published in The Saturday Evening Post in 1912, was bought by Bluebird Photoplay and made into the film The Three Godfathers (1916) co-starring Harry Carey. The story was remade as Marked Men (1919), directed by John Ford and again co-starring Harry Carey.

Hell’s Heroes was shot on location in the Mojave Desert, in and around the town of Bodie, California, and  utilized much of the town's main street and included both exterior and interior footage of the Bodie Bank, which burned in 1932, and Methodist Church. The film opened in New York on the week of December 27, 1929 and went into wide release on January 5, 1930. The film print for Hell's Heroes was fully restored by The Film Foundation; an organization founded in 1990 by director Martin Scorsese.

Wednesday, November 27, 2024

Epic Mickey: Power of Illusion

Alongside the release of Epic Mickey 2: The Power of Two in 2012, there came the release of a companion game on the 3DS known as Epic Mickey: Power of Illusion (Power of Illusion), which takes more inspiration from the long-running Castle of Illusion series of Disney games in terms of gameplay and story. While I was aware of the Epic Mickey console games when they came out, Power of Illusion was one that I wasn’t really aware of until I was looking into actually playing the games, though I was fortunate to not have too much trouble finding a copy at the time. Around the time I first experienced the console duology, I decided to give the 3DS game a try, only to give up close to the end due to a sudden difficulty spike in the third act. Though I had meant to revisit the game someday, the release of Epic Mickey: Rebrushed motivated me to do so sooner than I might have otherwise, this time going in with the intent to be more prepared for the late game. After finally beating the game, I can say that putting in that extra effort on my last playthrough was worth it in the end.

Saturday, November 23, 2024

Stubs - A Charlie Brown Thanksgiving

 

A Charlie Brown Thanksgiving (1973) voices by Bill Melendez, Todd Barbee, Stephen Shea, Hilary Momberger, Robin Kohn, Christopher DeFaria, Jimmy Ahrens, Robin Reed. Directed by Bill Melendez, Phil Roman. Teleplay by Charles M. Schulz. Based on Peanuts Created by Charles M. Schulz Run time: 25 minutes. Color, USA. Animated. Holiday, TV Special 

There are some TV specials that are perennials. For many people, the holiday specials based on Charles M. Schulz’s Peanuts comic strip are something to watch annually. The tradition started with A Charlie Brown Christmas (1965), followed by It's the Great Pumpkin, Charlie Brown (1966). Seven years later, Schulz tackled Thanksgiving with A Charlie Brown Thanksgiving. The special first aired on CBS on November 20, 1973, two days before the holiday.

Wednesday, November 20, 2024

Please, Touch The Artwork 2


With hidden object games being a fairly saturated genre, it can take a lot to try and stand out. One such game that I had recently come across is Please, Touch The Artwork 2, a game by former Hitman dev Thomas Waterzooi made around the art of Belgian artist James Ensor. While I had not played the original Please, Touch The Artwork game, the presentation and it being free led me to download and play it, which proved to be a short, yet worthwhile experience.

Saturday, November 16, 2024

Stubs - Bombshell


Bombshell (1933) Starring Jean Harlow, Lee Tracy, Frank Morgan, Franchot Tone, Pat O'Brien. Directed by Victor Fleming. Produced by Hunt Stromberg. Screenplay by John Lee Mahin, Jules Furthman. Based on the unproduced play Bombshell by Caroline Francke and Mack Crane. Run time: 98 minutes Black & White. USA Pre-Code, Romantic Comedy

It’s rare that an actor will play a character that so closely seems to mirror their own lives. While not a biography, much of Bombshell seems to be based, at least in part, on the life of its star, Jean Harlow.

However, the film is really based on an unproduced play, Bombshell, by Caroline Francke and Mack Crane. It was in a story conference at MGM that the idea to make the play into a comedy was born.  Screenwriter John Lee Mahin had the inspiration to turn the tale into a comedy, ­ an idea seized by Fleming when he realized Bow's story was ripe for satire. "She used to be my girl," Fleming explained. "You'd go to her house, and there'd be a beautiful Oriental rug with coffee stains...and her father would come in drunk, and her secretary was stealing from her."

Wednesday, November 13, 2024

Sheepy: A Short Adventure


While I don’t actively seek out modern games with pixelated art styles, I am still willing to give them a chance if the art and gameplay styles appeal to me. One such game is Sheepy: A Short Adventure, which I came across in my Steam recommendations and decided to download since it was free. After going through the short experience for myself, I found myself wondering how a game of such quality could possibly have been free.

Saturday, November 9, 2024

Stubs - The Cat's Meow

The Cat’s Meow (2002) Starring Kirsten Dunst, Cary Elwes, Edward Herrmann, Eddie Izzard, Joanna Lumley. Directed by Peter Bogdanovich. Screenplay by Steven Peros. Based on a play by Steven Peros. Produced by Kim Bieber, Carol Lewis, Dieter Meyer, Julie Baines. Run time: 112 Minutes. Color. United States, Germany, United Kingdom Mystery, Comedy, Drama, Historical

It almost sounds like a movie, film pioneer Thomas Ince, actress Marion Davies, fellow filmmaker Charlie Chaplin, British writer Elinor Glyn, gossip columnist Louella Parsons, and actress Margaret Livingston take a weekend cruise aboard William Randolph Hearst’s yacht Oneida to celebrate Ince’s birthday. However, the guest of honor dies onboard or soon afterward, depending on who’s story you believe. How did Ince die?

Wednesday, November 6, 2024

Epic Mickey: Rebrushed (PS5)


After Epic Mickey 2: The Power of Two and its companion game, Power of Illusion, failed to meets sales expectations in 2012, the Epic Mickey franchise was shelved, cancelling the in-development Epic Donald along with it. This development also led to the character of Oswald the Lucky Rabbit, who was reacquired from Universal just for this series and reintroduced to a new generation of fans, to be relegated mostly to cameos in other Disney works, including a cancelled Disney+ series, until the company suddenly started paying more attention to him around his entry into the public domain. 12 years later, both the Epic Mickey franchise and Oswald were given a second chance with the announcement of a remake of the original game for modern platforms, dubbed Epic Mickey: Rebrushed (Rebrushed). As someone who enjoyed the original, this announcement got me excited, and I had faith in Purple Lamp as the developer due to their work on SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated. As someone who became an Oswald the Lucky Rabbit fan as a result of the original game, I was further surprised when I noticed that, according to the back of the box, Rebrushed is an official Oswald the Lucky Rabbit product.

 

A small, but interesting bit of branding.

Due to the proximity of its release to my birthday, I received the PS5 version of Rebrushed as a gift, at which point I felt hyped enough to play it as soon as possible, and found it to meet my expectations and more.

Saturday, November 2, 2024

Stubs - The Man with Two Faces

The Man with Two Faces (1934) Starring: Edward G. Robinson, Mary Astor, Ricardo Cortez, Mae Clarke, Louis Calhern. Directed by Archie Mayo. Screenplay by Tom Reed and Niven Busch. Based on the play The Dark Tower by George S. Kaufman and Alexander Woollcott, produced by Sam H. Harris Theatrical Enterprises, Inc. (New York, 25 Nov 1933). USA Black and White. Run time: 72 minutes. Drama.

Films based on plays are nothing new. The Dark Tower is a mystery drama by George S. Kaufman and Alexander Woollcott, first produced in 1933. The play ran at the Morosco Theatre in New York from November 25, 1933 until January 1934.

The film version, entitled at various times: The Strange Case of Mr. Chautard, Dark Victory and The Dark Tower, was in production from March 5 until April 4, 1934.

Thursday, October 31, 2024

Silent Hill 2 (2024)


Note: This review contains spoilers for Silent Hill 2.

In the decades since its release in 2001, Silent Hill 2 (SH2) has earned and maintained a reputation as one of the greatest survival horror games ever made thanks to its powerful storyline that tackled taboo subjects in a mature way. Fast forward to today and ten years after the 2012 release of Silent Hill: Downpour, Konami announced a full series revival, which included two SH2 projects: a remake also called Silent Hill 2 (SH2R), developed by Bloober Team, and a film adaptation, Return to Silent Hill, directed by Christophe Gans, who had previously directed the original Silent Hill film adaptation. Despite involving former Team Silent members Masahiro Ito and Akira Yamaoka throughout development, SH2R fought an uphill battle. Although Bloober Team had experience with horror titles like Layers of Fear, Observer, Blair Witch and The Medium, these titles usually had a mixed reception at best. Add to that the lack of pre-order bonuses for physical copies and the negative reception to early trailers, which included some differences in presentation and character models. Fortunately, confidence grew as the October 8, 2024 release date grew closer and the game released on PS5 and Steam to positive reception, as well as selling 1 million copies within the first three days.

Personally, I had faith in SH2R from the moment of its announcement, as I could sense the team’s passion behind the project, though I followed the development with more cautious optimism. When it released, I also had a hard time finding a physical copy on day one, but I fortunately found a store that still had a number of them left. Throughout the following playthrough, I felt impressed by what Bloober Team had accomplished and, when it ended, I took a little time to process my full opinion before writing this review. As of this post, I can confidently say that while SH2R isn’t a flawless masterpiece, and neither is the original, I think Bloober Team knocked it out of the park and made me even more excited about the series' future.

Wednesday, October 30, 2024

Second Look - Resident Evil Village (PS5)

Note: This review contains spoilers for Resident Evil 7: Biohazard and Resident Evil Village.

It should go without saying that the strong reviews and sales numbers of Resident Evil 7: Biohazard (RE7) led to a sequel in 2021, also the latest game in the series, Resident Evil Village (RE8). At least, that would be the typical story. In reality, RE8 entered development at the tail end of RE7’s production with the idea of continuing the previous game’s story and style. Early on, the development team came up with the concept of the village setting, as well as drawing influence from Resident Evil 4 (RE4) in making it a central game element. They also developed the game with more of a mixture of action and horror after observing reactions to RE7’s horror and deciding that dialing back and spreading out the scares would make it more approachable for newcomers. For accessibility, the title also emphasized the “village” aspect rather than officially designate it as Resident Evil 8 (even though that’s exactly what it is). Despite the change in approach, the end result garnered strong critical reception and sales over time.

As someone who started with the Winters storyline, I enjoyed RE8 when it came out, in spite of its flaws, and coming back to this game in my journey through the Resident Evil (RE) franchise didn’t change my opinion that much. Like my replay of RE7, however, what really changed was my perspective on its gameplay and how the story fit in with the overall timeline. Not only did I better appreciate some of its improvements over certain gameplay systems from its predecessor, but also its influence from RE4 and one specific twist that prompted all of these RE reviews in the first place.

Saturday, October 26, 2024

Stubs - Island of Lost Souls


Island of Lost Souls (1932) starring: Charles Laughton, Richard Arlen, Leila Hyams, Bela Lugosi; Directed by Erle C. Kenton; Screenplay by Waldemar Young, Philip Wylie. Based on the novel The Island of Dr. Moreau by H. G. Wells (London, 1896). Producer: None Credited. Run time: 70 minutes. Black and White. Drama, Science fiction, Horror

While Universal gets credit for the early 30s craze for horror film with Dracula in 1931, they were not the only studio to make that genre of films. Paramount Pictures had released Dr. Jekyll and Mr. Hyde (1931) and wanted to make a follow-up with more horrific and sexual themes. On June 1, 1931, Paramount paid $15,000 (equivalent to $300,500 in 2023) for the rights to H. G. Wells' novel The Island of Dr. Moreau, first published in 1896. Along with the novel, the studio also had access to an unproduced play by Frank Vreeland that was based on Wells' story and titled His Creatures.

The Paramount version of the story differed from the H.G. Wells novel The Island of Dr. Moreau, on which it is based. One of the differences was the addition of a character called The Panther Woman. This was used in pre-production as publicity with a talent search for the actress to play the role. Paramount publicist Arthur Mayer developed a contest that involved giving the winner a trip to Hollywood, $200 (equivalent to $4,470 in 2023) a week for five weeks, a home at the Ambassador Hotel, and a role in the film.


A copy of the form women could fill out to be considered for the role.

Contestants were required to be between the ages of 17 and 30 years old, to be in good health, between 5 feet 4 inches and 5 feet 8 inches tall, and not have worked, or be related to anyone who had worked, at Paramount. In his memoir, Merely Colossal, published in 1951, Mayer claimed that the contest attracted 60,000 contestants. There were four finalists; Lona Andre, Gail Patrick, Kathleen Burke, and Verna Hillie and the judges were Cecil B. DeMille, Rouben Mamoulian, Ernst Lubitsch, Norman Taurog, Stuart Walker, and Erle C. Kenton, who took over directing the film from Taurog.

On September 29, 1932, Kathleen Burke was summoned to the casting office and told she had won the contest. Two days later, the film went into production. There was location shooting on Catalina Island for a week, and on the SS Catalina, which encountered real fog as called for in the script. Shooting lasted until early November, with retakes of the scene of Ruth with Ouran on December 8. Bela Lugosi was added to the cast in October, replacing George Barbier as the Sayer of the Law. The film was first released in Chicago on December 23, 1932.

Wednesday, October 23, 2024

Second Look - Resident Evil 7: Biohazard (PS5)

Note: This review contains spoilers for Resident Evil 7: Biohazard.

Following the mixed reception of Resident Evil 6 (RE6), in spite of its high sales, Capcom realized it needed a change in direction going forward with the franchise, which included cancelling a sequel meant to continue in RE6’s footsteps. Jun Takeuchi, who had experience with the series since the original Resident Evil (RE1) and produced Resident Evil 5, took over the project and helped brainstorm ideas for the next game, which led him to an isolated setting in the vein of both RE1 and The Evil Dead. As development proceeded with this concept in mind and under the direction of Koshi Nakanishi, which included a first-person viewpoint, the team created the RE Engine (“Reach for the Moon” Engine) for smoother next-gen game development and later made the game VR-friendly. Despite some misgivings from fans based on the Beginning Hour demo, the final 2017 release, Resident Evil 7: Biohazard (RE7), received near-universal praise and sold well enough to warrant a sequel of its own, Resident Evil Village.

As I’ve mentioned in other Resident Evil (RE) reviews, RE7 was my formal introduction to the series after a couple false starts. Despite some flaws and my general aversion to horror games, I loved it and played it multiple times across both the original release and the later Gold Edition release, which has all of the DLC on the disc (sans Not A Hero). My journey through all of the pre-Winters RE games inevitably led me to another replay of RE7, this time through the free PS5 upgrade. I had always viewed RE7 as one of my favorite survival horror games and, perhaps as expected, this latest playthrough didn’t really change that. What did change, however, was my appreciation for this entry’s accomplishments in light of the rest of the series’ ups and downs. As a consequence, however, some of its flaws did stick out a little more.

Sunday, October 20, 2024

My Hero Academia: You're Next


Note: This review contains spoilers for My Hero Academia and My Hero Academia: World Heroes’ Mission.

Although the My Hero Academia manga has ended (arguably on an unsatisfying note), the anime isn’t yet finished, with a recently concluded seventh season and final upcoming eighth season to wrap everything up. In the meantime, animation studio Bones got to squeeze out one final film, You’re Next, which debuted during the seventh anime season. Since the film only just received an international theatrical release, we watched the dub and found that even though it’s not the best of the four films, it’s certainly an entertaining one and an improvement over World Heroes’ Mission.

Before I continue, I’d like to note that although the film is non-canon, it takes place between the Paranormal Liberation War and Final War arcs of the story, which translates to right between Season 6 and 7 for anime-only viewers.

Saturday, October 19, 2024

Stubs - Murders in the Rue Morgue

Murders in the Rue Morgue (1932) starring Bela Lugosi, Sidney Fox, Leon Waycoff (Ames). Directed by Robert Florey. Screenplay by Tom Reed, Dale Van Every. Based on the short story "The Murders in the Rue Morgue" by Edgar Allan Poe in Graham's Magazine (Apr 1841). Produced by Carl Laemmle Jr. Run time: 62 minutes. USA. Black and White. Pre-Code, Horror.

How does one follow up on a landmark performance? This is what faced Universal Pictures and Bela Lugosi after he made Dracula (1931). The original thought was to star him in Frankenstein, which is what director Robert Florey intended, with Carl Laemmle, Jr. wanting Lugosi to play the monster. According to TCM, “Accounts vary, but Lugosi was to say that he turned down the monster role because it was not a speaking part; others claim that at the time he threw himself into the preparations. What is known is that Florey, working with Garrett Fort, completed a draft of a screenplay for Frankenstein, and shot a make-up test with Lugosi (as the monster), Edward Van Sloan, and Dwight Frye. This footage, shot over two days, June 16 and 17, 1931, is long-gone and much-discussed among horror fans.”

Thursday, October 17, 2024

Resident Evil: Revelations 2 (PS4)

Note: This review contains spoilers for Resident Evil 5, Resident Evil: Revelations and Resident Evil: Revelations 2.

Soon after the release of Resident Evil: Revelations (REV1), Capcom greenlit a sequel, Resident Evil: Revelations 2 (REV2), this time for home consoles and the PlayStation Vita instead of the Nintendo 3DS. For this entry, however, producer Michiteru Okabe suggested taking the episodic structure of REV1 one step further and releasing REV2 with a weekly episodic model like a traditional TV series, as popularized by Telltale Games. As such, the writing took more influence from episodic TV shows, which included ending each part with a cliffhanger to encourage players to download the next part. Each of the four episodes released as planned in 2015, followed shortly after by a complete retail release that also included both Bonus Episodes, originally released as DLC. REV2 garnered positive critical reception and, as of 2022, outsold REV1.

Since I committed to playing the Revelations games as part of my deep dive through Resident Evil (RE), I ended up at REV2 on PS4 after playing through Resident Evil 6 (RE6) instead of jumping straight to Resident Evil 7: Biohazard (one of my personal favorites). Due to my disappointment with both preceding titles, I didn’t expect much from REV2 and thought I’d face another boring slog before “getting back to the good stuff”. Instead, much like how I felt going from Code: Veronica X to Resident Evil 0 (RE0), I found myself actually having fun with REV2, as it had learned from the mistakes of its predecessor and ended the pre-Winters portion of the mainline series (according to the Resident Evil Wiki) on a high note.

Tuesday, October 15, 2024

Resident Evil 6 (PS4)

Note: This review contains spoilers for Resident Evil 2 (1998), Resident Evil 4 (2005), Resident Evil 5 and Resident Evil 6.

Following the success of Resident Evil 5 (RE5) in 2009, Capcom took the next natural step and started development on Resident Evil 6 (RE6). Much like Resident Evil 4 (RE4) and RE5 before it, RE6 had its own share of development woes, apart from attaching a less-experienced director to the project, whose only prior directing experience included Resident Evil: Outbreak - File #2 and the lesser-known Zack & Wiki: Quest for Barbaros' Treasure. The short version is that early in development, the focus shifted from survival horror to “the ultimate horror entertainment”, which included increasing its scope beyond the traditional bounds of a Resident Evil (RE) title and leaning even harder into the “action” genre than RE5 in an attempt at appealing to new players. This increased scope led to the inclusion of four distinct campaigns (much more on that later), each one tailored to appeal to a different corner of the RE fanbase, which also meant throwing over 600 people at the project to complete effectively four games’ worth of work in only three years. This effort proved fruitless, however, as RE6 sold fewer copies than its predecessors and received a frosty reception from critics during its initial 2012 release, as well as a lasting reputation as one of the worst games in the series.

Compared with RE4 and RE5, I had even less experience with RE6 before my series deep dive, as I had only played a small part of the demo without understanding the controls and watched a Clueless Gamer segment poking fun at it. Of course, I have much more experience with the series than I did twelve years ago, so I went into a full playthrough armed with far more knowledge and patience than before, this time through the more complete PS4 port from 2016 (though I played on a PS5). While I can see why it has its fans nowadays, I can’t say that I didn’t understand why it gained such a negative reputation, as I found it easily among the worst of the mainline games (apart from Code: Veronica X) thanks to its unfocused vision and how it plays more like a bombastic playable action movie than a proper RE game.

Saturday, October 12, 2024

Stubs - The Vampire Bat


The Vampire Bat (1933) starring Lionel Atwill, Fay Wray, Melvyn Douglas. Directed by Frank Stayer. Screenplay by Edward T. Lowe. Produced by Phil Goldstone Run time: 63 minutes. Black and White. USA. Pre-code. Horror.

While most of Hollywood history revolves around the releases from the majors (MGM, Universal, Paramount, Warner Bros, Fox, Columbia, RKO), there were several smaller studios known as poverty row studio. One of those was Majestic Pictures, which was in business in the early 1930’s. Studios like Majestic were always on the look for what they hoped would be a break out film. And with The Vampire Bat they thought they had one.

To give a little background, Lionel Atwill and Fay Wray had been paired together in Warner Bros’ Dr. X (1932), a horror film directed by Michael Curtiz, and had completed work on The Mystery of the Wax Museum (1933), a follow up horror film, also directed by Curtiz. The latter was a large-scale release and would have a lengthy post-production process before it was released.

Wednesday, October 9, 2024

Resident Evil: Revelations (PS4)

Note: This review contains spoilers for Resident Evil: Revelations

As the years wore on, so did Capcom’s development of the Resident Evil series. While Resident Evil 5 (RE5) felt like a sort of conclusion to the main story, the series’ popularity meant that Capcom would continue development of future numbered entries, including Resident Evil 6 (RE6). In between RE5 and RE6, however, came Resident Evil: Revelations (Revelations), which released in 2012 on the Nintendo 3DS. Developed at the same time as the controversial The Mercenaries 3D, the team behind Revelations wanted to take advantage of the 3DS’ capabilities for handheld while also providing a uniquely portable experience in both the story structure and optional Raid Mode, which would let friends talk to one another as they played the game together. Despite the game’s intention for portable systems, it would receive ports for seventh generation consoles in 2013 and eight generation consoles in 2017.

While I would have jumped straight from RE5 to RE6 for my journey through the series, I also included Revelations, both because it received a PS4 port alongside the other numbered titles and because the Resident Evil Wiki labeled it as a major entry. Playing the game for myself made me doubt its supposed “major entry” status, but I nonetheless found myself feeling mixed on the experience, largely in regards to its technical accomplishments versus its writing.

Saturday, October 5, 2024

Stubs - The Little Shop of Horrors

The Little Shop of Horrors (1960) Starring: Jonathan Haze, Jackie Joseph, Mel Welles. Directed by Roger Corman. Screenplay by Charles B. Griffith. Produced by Roger Corman. Run time: 70 minutes. Black and White. USA. Horror, Comedy.

Roger Corman was known for a lot of things as an independent film producer. Not only did he make countless feature films including X: The Man with the X-ray Eyes (1963), The Wild Angels (1966), The Trip (1967) and House of Usher (1960), he also handled the distribution in the US for such directors as Federico Fellini (Italy), Ingmar Bergman (Sweden), François Truffaut (France) and Akira Kurosawa (Japan). He mentored such directors as Francis Ford Coppola, Ron Howard, Martin Scorsese, Jonathan Demme, Peter Bogdanovich, Joe Dante, John Sayles, and James Cameron. He also helped to launch the careers of actors like Peter Fonda, Jack Nicholson, Dennis Hopper, Bruce Dern, Diane Ladd, and William Shatner.

But the one title that comes up every time his name is mentioned is The Little Shop of Horrors (1960), a self-described comedy/horror film.

Corman shot the film quickly in order to beat changing industry rules that would have prevented producers from "buying out" an actor's performance in perpetuity. On January 1, 1960, new rules were to go into effect requiring producers to pay all actors residuals for all future releases of their work. This meant that Corman's B-movie business model would be permanently changed and he would not be able to produce low-budget films in the same way. Before these rules went into effect, Corman decided to shoot one last film and scheduled it for the last week in December 1959.

Wednesday, October 2, 2024

Resident Evil 5 (PS4)


Note: This review contains spoilers for Resident Evil, Resident Evil 3 (2020), Resident Evil Code: Veronica X, Resident Evil 4 (2005) and Resident Evil 5

The same year that Capcom released the original Resident Evil 4 (2005) (RE4), they already got to work on the next main game, Resident Evil 5 (RE5), with the goal to take advantage of the capabilities of seventh-generation consoles. Development of RE5 involved multiple scenario rewrites and changes in direction, which included scrapping ideas like having enemies attacking from the shadows or having the camera reflect the player character adjusting their eyes to darkness (not unlike Metal Gear Solid 3: Snake Eater), the main constants were setting the game in Africa during the day, both to explore the origins of the Progenitor Virus and take advantage of the then-upcoming seventh console generation, and using RE4 as a foundation for gameplay due to its popularity. Although RE5 wouldn’t release completely without incident in 2009, it still garnered generally positive reception, though critics and fans noted a shift away from survival horror and more towards action. The following year, Capcom would also release an updated Gold Edition, which included additional content not found in the original release, as well as Move support for the PS3 version; PS3 copies of Gold Edition had all of the content on the disc while 360 copies still required a separate download of the new content (owners of the original version could also purchase the Gold Edition content separately).

As with RE4, I actually had a little bit of experience with RE5, specifically the PS3 Gold Edition, before I really got invested in the series with Resident Evil 7: Biohazard. However, I didn’t actually get very far, not even past Chapter 1-1, as I found the controls too awkward and didn’t have the patience for it at the time. Naturally, my deep dive brought me back to RE5, this time through the PS4 rerelease, and while I enjoyed it much more this time around, I can also see why reception remains mixed.

Tuesday, October 1, 2024

Resident Evil Month (Part 2)

For those who were here for Resident Evil Month last year, welcome back. This year, as promised, I have prepared reviews of the rest of the mainline Resident Evil games (as defined by the wiki). These took a while for me to get through due to my still healing "Gamer's Thumb" condition (as outlined in last year's post), other commitments, like a lengthy review of Final Fantasy VII Rebirth and the sheer length of looking at certain titles and all of their content. This time, you can expect to see reviews of the following:

Resident Evil 5, Resident Evil: Revelations, Resident Evil 6, Resident Evil: Revelations 2, Resident Evil 7: Biohazard and Resident Evil Village. If all goes according to plan, I may even have a bonus horror game review sometime during the month.

As with last year, I hope you enjoy the rest of this special look at Resident Evil, a franchise I have grown to love. If there's anything else from the series you'd like me to cover in the future, be they games or films, feel free to leave a comment below.

Saturday, September 28, 2024

The Wild Robot


Amongst a number of major shifts within the animation industry at large, one was that DreamWorks Animation would no longer animate their films in-house beyond 2024, the last of which would be The Wild Robot, and afterwards pivot to outsourcing to other studios. The first trailer for The Wild Robot left a good enough impression on me that I read the original book by Peter Brown out of curiosity, with further trailers and learning of Chris Sanders’ (Lilo & Stitch, How to Train Your Dragon) involvement only making me feel more confident in its quality. This would lead to me seeing the film in 3D on opening day, after which I was grateful this was the studios’ last in-house feature production and not Kung Fu Panda 4.

Wednesday, September 25, 2024

The WereCleaner


While the art style of a game can be enough to pique my curiosity, it can help for it to have a premise and gameplay that can really grab my interest enough to play it. The WereCleaner is a game that filled all three for me, which I found for free while looking through my Steam Recommended. This would also not be the first time I had downloaded a game made by student developers, as I found out later that this game had been published through the USC Games program. Upon playing the game, it not only met my expectations for a fun time, I was also surprised by the amount of replay value for such a small game.

Saturday, September 21, 2024

Stubs - We're in the Money

 

We’re in the Money (1935) starring Joan Blondell, Glenda Farrell, Hugh Herbert, Ross Alexander. Directed by Ray Enright Screenplay by F. Hugh Herbert, Brown Holmes Producer Not Credited. Run time 61 minutes. USA Black and White. Comedy.

Warner Bros. had two young blonde comedic stars that they decided to pair together in a series of comedies. Together, Joan Blondell and Glenda Farrell, billed as the blonde bombshell comedy duo, appeared in five films, including Havana Widows (1933), Kansas City Princess (1934), Traveling Saleslady (1935), Miss Pacific Fleet (1935) and We’re in the Money (1935). If the last one sounds familiar, it is named after the song "We're in the Money," music and lyrics by Al Dubin and Harry Warren, which first appeared in The Golddiggers of 1933.

The film was shot in a little over a month, between May 8 to June 12, 1935, the film was released on August 17, 1935.

Thursday, September 19, 2024

Transformers One

The success of Bumblebee seems to have breathed new life into the Transformers films, resulting in the sequel Transformers: Rise of the Beasts and the prequel film Transformers One (TF One), which marks the franchise’s return to theatrical feature animation since 1986. Despite a more tempered reaction to the initial trailer, thanks in part to the mild confusion over the overall timeline post-Bumblebee caused by executive flip-flopping, I remained cautiously optimistic for TF One, enough to pick up an Optimus Prime popcorn bucket from a local Cinemark as well as jump at the chance to purchase tickets for an early TF One Fan Event for the Wednesday of release at a local AMC. Within that time, though I had heard positive word of mouth from previous early screenings, I also went so far as to hold off on buying any actual toys until I had seen the movie for myself to form my own opinion, regardless of availability. Upon finally getting the chance to see it, I genuinely found it to be the best piece of Transformers media I had seen (aside from the current Skybound comic) since Bumblebee.

A Celebration of 1600 Reviews

If it weren't for a miscalculation, this header
image would be Resident Evil 4 (2005).

Below is a list of links to every review from 1201-1300, broken up every 25 links for easy navigation. Each review will also be color-coded as such: MovieVideo Game.

 
 

 
1568. Speedway
1570. Pushover
1574. Blondie!


 
1576. X-Men
1577. X2
1596. Chaplin
 

Movies: 73 (1,025 Total)
Video Games: 27 (519 Total)
Comic Books: 0 (28 Total)
DLC: 0 (26 Total)
Book: 0 (1 Total)
Stage: 0 (1 Total)