Note: The following review contains spoilers for Transformers: Prime - The Game and the Transformers: Prime cartoon.
In 2010, Hasbro launched what is known within Transformers
fandom as the “Aligned” continuity family, which was intended to create a more
unified Transformers universe rather than the regular reboot every five
or so years. As some continuity kerfuffles (patched up largely through the Covenant
of Primus book) and the advent of later continuities have proven, such as
the current-airing Cyberverse cartoon on Cartoon Network and IDW’s Transformers
comic receiving a complete continuity reboot earlier this year, this obviously
didn’t pan out as well as intended. However, the central piece of fiction was
the Transformers: Prime cartoon on The Hub Network (which I have talked
about before). While the Prime cartoon was in its second Season, a video
game adaptation telling an original story, dubbed Transformers: Prime – The
Game, was released on Wii, DS and 3DS in October 2012, with a Wii U version
released a month later as a launch title for the system. Unlike many previous Transformers
games, what makes this game unique is that the story is the same across all
platforms, with only the presentation being different. As I had been wanting to
play the game for a while, I would eventually obtain the 3DS version, and even
then I only got around to playing it recently; though it didn’t take as long to
play as I thought it would, it was still overall a fun experience while it
lasted.
A large meteorite made of Dark Energon is looming towards Earth, with
the Decepticons attempting to claim it for themselves using their ship, the
Nemesis. However, the Autobots use the GroundBridge to teleport to the Nemesis,
with Ratchet staying behind and Optimus Prime managing to stop Megatron and the
Decepticons’ plans. Despite this, the Dark Energon still makes its way towards
Earth, breaking apart and separating the Autobots. Though Starscream believes
they have won, Megatron instead orders the other Decepticons to retrieve as
much of the Dark Energon as they can.
The story is pretty easy to follow, though it generally assumes you
already have an idea of who the characters are after watching roughly the first
two Seasons of Prime. That being said, its written such that it feels like an
episode of the show, perhaps even a multi-part story, which shows that some
amount of care went into the writing process. What helps is that the voice cast
from the series returns to reprise the returning characters in the game, with Metal
Gear and Kingdom Hearts alum Robin Atkin Downes playing the
game-original character Thunderwing, himself a clever amalgamation of more
notable Thunderwings from other continuities. One downside, though, is that the
game does not seem to feature a subtitle option whatsoever.
As for its placement within the Transformers: Prime canon, it has been
noted that, despite a statement from publisher Activision that it could “wedged
anywhere within Season 2”, this is ultimately impossible due to the specific
selection of Decepticons the game represents. The exact specifications have
been noted, though to summarize, the main point of contention is Starscream,
who abandoned the Decepticons prior to Season 2 and didn’t join them again
until Season 2’s antepenultimate episode, and even then he lost his T-cog for a
majority of that time, stripping him of his ability to transform in the show
(while he can in the game). To get more specific, the Decepticon Dreadwing, who
also appears in the game, was introduced to the show right after Starscream lost
his T-cog, only to be killed off right before Starscream regained his ability
to transform, which renders the events of the game impossible to play out in
this timeframe. On a lesser note, Airachnid has control over an army of
Insecticons in the game, which she only had for one episode of Season 2.
With that out of the way, the gameplay itself is actually pretty good. Much
of the gameplay involves battling Vehicons with a mix of long-ranged and
close-range attacks, however this is broken up with some occasional vehicle
segments. The transformation gimmick of the franchise is also worked into the
normal gameplay itself, with some gaps requiring jumping while in vehicle mode
to cross and some enemies requiring you to perform an attack from vehicle mode
to break their shields. During combat, a special Upgrade meter also fills up that, when
activated (by pressing a button on the touchscreen in the handheld version), gives you a temporary power boost. Some levels also have a small number of
Artifacts scattered throughout, which unlock extra content,
and completing certain objectives in the game rewards you with a special Emblem.
3DS gameplay (pictured: Bumblebee fighting a Vehicon). The top screen features the health and Upgrade meter while the touchscreen features a mini-map and the button to activate the Upgrade. |
The game also features a multiplayer mode, for which characters and
locations can be unlocked through the campaign. As the campaign itself can be
finished fairly quickly, this mode provides some amount of replay value, on top
of finding the Artifacts featured in the main game. This mode can also be
played single-player with bots, allowing you to experience this feature even if
you can’t find someone else who also owns a copy of the game.
Despite the graphical limitations of the 3DS, the graphics are actually
pretty decent. Though somewhat pixelated, the character models and level
designs look straight out of the Prime cartoon, even replicating the
characters’ usual body language from the series. The generic Vehicons original
to the game, as well as the aforementioned Thunderwing, also bear designs that
look like they would fit right in with the source material.
For what it is, the 3DS version of Transformers: Prime – The Game
is actually pretty fun, especially if you are already a fan of the show. The
gameplay has some good variety and a combination of good writing and music
allow it to feel like part of the Prime series, even though it makes
itself unworkable with the actual canon. For those going into this game without
having watched the show, I would suggest watching at least the first two
Seasons to get a better understanding of the characters (the show itself is good
anyway), otherwise it’s a well-designed game on its own and is best viewed as a
stand-alone non-canon story.
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