Showing posts with label Neil Druckmann. Show all posts
Showing posts with label Neil Druckmann. Show all posts

Friday, December 18, 2020

The Last of Us Part II

Note: This review contains spoilers for The Last of Us, The Last of Us Part II, Ghost of Tsushima, Metal Gear Solid 3: Snake Eater, Undertale and Spec Ops: The Line.

Ever since the PS2 Jak and Daxter games, I’ve been a fan of Naughty Dog and their work, even when they shifted to a narrative-driven style with the Uncharted series onward. I even enjoyed Uncharted 4 and Uncharted: The Lost Legacy in spite of their flaws and found The Last of Us to have some of the best character writing I’ve ever seen in a video game. When they originally announced The Last of Us Part II, directed by Neil Druckmann, I was intrigued, but news of overly intense crunch periods soured my willingness to play it. Once the game actually released during the early months of the global COVID-19 pandemic, I opted to watch a playthrough of the game and a few videos to see if I had really missed anything.

Although I wasn’t impressed with what I had seen, I eventually decided I should witness the story and gameplay for myself. Considering the praise that the game received, and its numerous Game of the Year awards, I wondered if maybe I had missed something and might change my mind if I actually played The Last of Us Part II. During my 25-hour journey, I did form my own opinion of the story separate from what I had already heard and found that I actually liked a couple ideas. Unfortunately, as much as I wanted to like the game, I felt so thoroughly disappointed by such a painfully average experience that I now question if I can still eagerly support a company I once loved.

Wednesday, June 17, 2020

The Last of Us Remastered + Left Behind


Note: This review contains spoilers for The Last of Us and Left Behind

I originally played The Last of Us when it came out seven years ago on PS3 and though I remember liking it, I didn’t think about it again until The Last of Us Part II was announced. As time went on, however, I lost interest in playing the sequel, due to certain behind-the-scenes information that came to light and certain information from leaked footage. This made me consider replaying the original The Last of Us to see if my opinion had changed after all this time, which I fulfilled through the PS4 remaster, released only one year after the PS3 version, which I had bought but never opened. Doing this made me realize why I liked it in the first place, but now I see the flaws a lot more.