Note: The following review contains spoilers for the Phineas and Ferb game and movie Across the 2nd Dimension.
We have talked about High Impact Games before on this blog; made up of
former Insomniac Games and Naughty Dog employees, their first three offerings
were based in Ratchet & Clank (Size Matters, Secret AgentClank) and Jak and Daxter (The Lost Frontier), though their Ratchet
& Clank games would later be officially confirmed as non-canon as of Ratchet
& Clank: Into the Nexus. Following Jak and Daxter: The Lost Frontier
and coinciding with the premiere of Phineas and Ferb the Movie: Across the 2nd
Dimension, a video game adaptation by High Impact Games known as Phineas
and Ferb: Across the 2nd Dimension was developed for a number of
platforms, including PlayStation 3. Though I acquired this game shortly before
watching the movie it was based on, I decided to hold off until after watching
the movie in order to avoid spoiling myself on the movie. Now that I have
played it, I can say it was enjoyable and worth waiting until after the movie
to play it, though I did have some small annoyances with it.
Following a quick visual recap of the movie up to the third act, the
main story of the game takes place during the events of the “Brand New Reality”
sequence, in which Phineas, Ferb, Candace, Perry and Dr. Doofenshmirtz travel
through multiple dimensions to get back to their own. This is a rather clever
choice on the part of the developers, as it allows for a number of gameplay
opportunities without contradicting the events of the movie or being a straight
adaptation. That being said, the final dimension presented in the game is one
based on the 2nd Dimension, which makes some amount of sense in the
context of gameplay to try and give it an end goal, however in the context of
the movie it comes dangerously close to contradicting it, with the only thing attempting
to save it being a timeskip after the final boss to the end of the movie from 2nd
Dimension!Phineas’ perspective.
The gameplay is somewhat similar to Ratchet & Clank, with Phineas
and Ferb (plus other playable characters) being able to use a variety of gadgets
(at least of which, the Baseball Launcher, is actually present in the movie)
that level up (max. 4) the more they are used. Gadgets can be further upgraded
using Chips made from Components found in destructible objects or from killing
enemies, as well as unlockable Mods that change aspects of the gadget on an
aesthetic level. There is some platforming present in the game, however it
utilizes a fixed camera angle during platforming segments rather than from-behind
third-person. There are also some rail-shooter sections to represent travel
between some locations, allowing the gameplay to not feel too monotonous.
One primary feature of the game is that a second player can drop in and
drop out at any time, with the second character otherwise controlled by the AI;
while the AI is good, it’s generally more fun to play with a second person,
plus gadgets upgrade faster if both players are using them. Another gameplay
element is the need to build different gadgets (different from the ones used
for regular gameplay) to advance in some parts of the game. When this occurs,
you have to search for the parts for it within a particular area, then return
to a blueprint at your destination to construct the gadget.
Aside from Components, it’s also possible to find 5 Tokens in most
levels, many of which are cleverly hidden just out of view and require a clean
sweep of the level. Between each level is an arcade minigame that requires Tokens
to play, with a choice between a claw machine and Skee-Ball. Each game gives
you Tickets to redeem for unlockables, among which include extra playable
characters, plus the claw machine gives you a chance to obtain some collectible
Figures that can be viewed in the pause menu. Aside from trying the claw
machine a few times, I ended up using my Tokens in Skee-Ball, mainly due to my
own familiarity with the real-life game and the fact you get multiple chances
to obtain something in that game rather than just one.
Phineas (right) and Ferb (left) battling Normbots. |
One minor annoyance I faced with the gameplay has to do with the pause
screen. Every time you pause the game, you have to wait for the screen to dim
before the menu actually comes up. The entire process takes about three
seconds every time, but exiting the pause screen is instantaneous. This didn’t
affect my enjoyment of the game too much, however it was a bit confusing the
first couple times I paused the game and is something to keep in mind. Since I only
played the PS3 version, I don’t know if this is exclusive to that platform or
if other versions have this issue as well.
Visually, the graphics match the look of Phineas and Ferb
perfectly, showing how surprisingly well the character designs translate to a
3D space. Aside from the series characters, new designs for enemies and environments,
as well as the exclusive character Terry the Turtle (Agent T) that cameoed in
the movie, look just like they had come out of the show itself. Helped by this
is the show’s voice actors reprising their roles for the game, giving it a more
authentic Phineas and Ferb experience.
Much like the show itself, Across the 2nd Dimension
features a handful of songs, including one original song, “Gotta Get Gone”. The
main menu screen prominently features the previously-mentioned “Brand New
Reality”, mixed such that it loops seamlessly during the second half of the
song if you wait long enough. This song, alongside “Robot Riot” and “Perry the
Platypus”, are otherwise among the game’s soundtrack during gameplay.
One selling point of the PS3 version of Across the 2nd
Dimension is the inclusion of four Phineas and Ferb episodes “for
the first time on Blu-ray”, which can be accessed under the “Video” section of the
PS3’s Xross Media Bar. For reference, the episodes in question are “Mom’s
Birthday” (S1E11a), “I Scream, You Scream” (S1E12b), “Dude, We’re Getting the
Band Back Together” (S1E14) and “Comet Kermillian” (S1E25b).
Though short, Phineas and Ferb: Across the 2nd Dimension
is a very enjoyable Phineas and Ferb experience. Despite potential
issues with the story and minor tidbits on the technical side, it has some good
variety and uses the Ratchet & Clank style of gameplay to its
advantage. Combined with the use of the show’s voice actors and the quality of
the songs, this game is an instant recommendation for Phineas and Ferb
fans, though it is highly recommended that anyone wishing to play this game
watch the movie Across the 2nd Dimension first, as it assumes
you know the story beforehand.
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