As with the original Blinx: The Time Sweeper, Blinx 2: Masters of Time & Space is a game I had been aware of in
childhood, albeit with the inability to play it until recently. I knew about
the existence of this game after happening to see it in a store (likely a
Circuit City or Best Buy or something, I don’t remember), with no idea what the
context of the box art was (I didn’t think to look on the reverse side of the
box). However, Blinx was still somewhat fresh in my head at the time, and I
still wished I had the chance to see what the sequel was like. Now that I have
an original Xbox to play it on, I decided to give Blinx 2 a try after finding
out what the full experience of the original ended up being. While I am truly
impressed with how much has changed between games, it still could have been
improved in at least one or two areas before release.
While on another gem-stealing spree, the
Tom Tom Gang blow up a wall and come across a big crystal (later revealed to
actually be called the Big Crystal), which Benito, the leader of the Tom Tom
Gang, runs up to grab while his cohorts try in vain to stop him. As Benito
grabs it, he ends up cracking the Big Crystal as it floats away, to his
confusion. Meanwhile at the Time Factory, an army of Tom Tom Gang members (all glowing
green) invades the Factory and causes destruction. As this happens, Blinx
intervenes with various time powers to help his fellow Time Sweepers fend off
the Tom Tom Gang, getting a scar in the process. Suspecting something has happened
to the Big Crystal, the CEO of the Time Factory orders Blinx to go to another
world and try to figure out what’s going on. As Blinx reluctantly follows
orders, he is happy to see that other Sweepers decided to join in. Meanwhile,
Benito has begun having dreams about a girl named Mina, who tells him he needs
to restore the Big Crystal, a task Benito thinks will allow him to see her in
person. After waking up, he soon finds out about the Tom Tom Gang invasion on
the Time Factory, which Benito never ordered, believing it to be the work of
imposters. In response, he has members of the Tom Tom Gang set out to
investigate and help try to figure out what’s going on.
The story of Blinx 2 generally has some
more meat to it than the previous game, which I commend, since it helps give
the player more of a purpose than “restore a world in 10-minute intervals while
also trying to stop the Tom Tom Gang”. The universe the games take place in is
actually fleshed out a bit more in this game as well, giving the player a sense
that the stakes are higher this time around as we learn the backstory of the
Time Factory and the significance of the Big Crystal to the fabric of time. We
also learn more about what the Tom Tom Gang is actually like, making every
important member more 3-dimensional rather than the somewhat flat
interpretation shown in the original game; they’re not straight-up evil, rather
they’re shown to have concerns not only for their boss, Benito, but also for
each other, though the same can’t be said for how they feel towards the Time
Sweepers. Regardless, it’s good to see some character development on both ends
between the Time Sweepers and the Tom Tom Gang.
Blinx gets somewhat of a redesign in this game. |
The gameplay is also fleshed out as well
when compared to the previous game. The Sweeper you are given as a Time Sweeper
now has more capability than before, which includes the ability to hold more
time powers at a time; rather than having a limit on how many you could have at
once, you now have a limit on how many you can have for each time power (ex.
you can initially hold up to 2 of each individual time power instead of
initially 5 total time powers including duplicates). You are also not bound by
having to sweep up a number of Time Crystals (which also receive a positive
design overhaul to resemble the powers they represent) in a row, rather you can
sweep up Time Crystals in any order you wish, so long as you sweep up 3 of each
Crystal to get one use of the respective power. You can also eventually gain
more abilities for your Sweeper, including a later ability to combine time
powers. All of these enhancements to Sweeper usage allow for some much needed
freedom in the gameplay, all of which is on top of the fact that the timer no
longer restricts itself to 10 minutes, allowing you to take as much time as you
need to complete a level. Also, rather than having the same goal of defeating
all of the Time Monsters as in the last game, you have a choice of goals to
meet in each stage, with Time Monsters not always being a priority, and even
then you are not required to eliminate all of them; Time Monsters commonly give
you Time Crystals upon defeat, and can respawn to give you the required
Crystals needed to get through an area (the Crystals they drop are more
context-sensitive in general, but it’s still a nice change of pace).
Adding to this is a nice bit of variety,
made possible partially by the addition of being able to play as the Tom Tom
Gang, whose gameplay is based more in stealth and using space powers, in the
form of gadgets, to sneak around. Such gadgets include sending in a distracting
decoy that fools Guard Sweepers, grenades that can pause time, space tunnels
that allow you to travel underground to most areas, and invisibility cloaks,
among other things. Some of these can hinder your abilities in some way,
especially when you have to carry loot around as well, but they can come in
real handy in a pinch. You also have access to a variety of arms, which ranges
from a slingshot with sleep darts to a sniper rifle or from a metal bat to a
fireworks launcher, their usefulness depending on the situation. Unlike the
Time Sweeper sections though, you only have one goal to accomplish when playing
through a Tom Tom Gang section, but this can be attributed to serving the story
more than anything.
It is now possible to play as the Tom Tom Gang. (Controls in the flip-side of the manual, seen here.) |
The lack of any time limit makes it
easier to complete a level, but it’s also much easier to collect money in the
game. This subsequently makes it easier to go through the shops in each
respective hub world (one for each side) and pick up any new gadgets or
upgrades you might need to beef yourself up (you also have the ability to clean
your clothes for some reason). However, I found it a lot easier to accomplish
this with the Time Sweepers than with the Tom Tom Gang, though that likely has
to do with how different their styles of play are. You also have to go through
tutorials in order to be able to access later stages of the game (on both ends),
though this makes sense considering you’re learning a skill you’ll need to get
through the next level. You can also go through challenges to acquire new
items, recruit new members into your team, or earn Cat/Pig Medals for your
collection(s), among other goals.
As mentioned in the previous paragraph,
you now have a team to keep track of, though it mainly comes into play when you
reach a certain point of the level, where you have to fend off the other side
while trying to keep yourself and your teammates alive; if you are taken down,
you are then put into control of one of your teammates and the fight continues
until you run out. Tying into this is a character creation system you have to
go through when you start playing each side for the first time. This system is
actually pretty deep and allows for a lot of freedom in creating your ideal
character, which even extends to name, team name, and the design of team logo
and flag (these last two are more limited, presumably for good reason) though
the custom characters have the same voice no matter how you design them. As a
downside to this, however, you are unable to actually play as Blinx throughout
the whole game, despite him being involved in the story and his name being in
the title, which lead to me using the character creation tools to create a cat
resembling Blinx, down to his name; as for the Tom Tom Gang, I based my design
somewhat off of the box art (because creativity).
On the subject of designs, not only does
each non-playable Time Sweeper or Tom Tom Gang member look somewhat unique, but
the designs of the Time Monsters get something of an overhaul, looking more
menacing and frightening compared to the more cartoonish designs present in the
original. The Octoballoon (a returning Time Monster), for instance, not only
looks more menacing with having the balloon directly attached to the head
rather than by what appeared to be “strings”, it also has a more tactical
approach to combat by gaining a pair of arms it can swing at you with should
you get too close, in addition to throwing garbage at you from a distance.
While the Boss battles themselves can be a little underwhelming, their designs
are also interesting and the strategies used to defeat them can get really
clever.
The Tundragon, a monster from the Tom Tom Gang's side of the story. |
While I praise the character designs, I
also praise the look of the game in general, as it is an improvement over the
visuals of the original Blinx. Today, things such as the character animations
might not be anything to write home about, but the graphics are overall good
for the time the game was released (I don’t have many Xbox titles to go by at
the time of this writing) and they still hold up somewhat thanks to the aesthetic
of the designs. The sound design is also good, with a good soundtrack that goes
with each setting well (though some tracks can get a little grating when
repeated long enough), and sound effects carried over from the first game that
still work well here. Notably, this game features the characters speaking in
English for the first time, which I only found to be a good thing since I could
spend less time trying to catch the subtitles. The voice acting itself is
actually not that bad, with each voice fitting the characters well without
becoming annoying, including the voices provided for the player-created
characters.
One last thing I want to comment on is
the difficulty. From what I have mentioned previously, the increase of freedom
leads to a significantly lowered difficulty, especially now that there is a
handy Checkpoint system in place in case you run out of Retries (as a Time Sweeper)
or you run out of life (as a Tom Tom Gang member). However, the difficulty may
have been lowered a little too much, since there is also a significant increase
in hand holding, where others tell you through text boxes exactly what
you need to do in order to get through the stage, with little to no opportunity
to figure things out for yourself. Still, at least I was able to actually
finish the game, something I have not yet been able to do with the first.
Blinx 2: Masters of Time & Space is
a vast improvement over Blinx: The Time Sweeper, though perhaps maybe too much
of an improvement in terms of difficulty. The story is more engaging, the
characters are more fleshed out, and the Time Sweeper abilities receive an unbelievable
amount of innovation, with the addition of Tom Tom Gang gameplay increasing the
variety even more. If you are a Blinx fan, it is likely you already own this
game, though if you only have/played the first game, I would definitely
encourage you to seek this title out. If you have never heard of Blinx before,
but the premise of being able to control time intrigues you, and especially if
you are a fan of platforming games, I would tell you that Blinx 2 is a better representation
of what the concept has to offer, though one should still play the first game in
order to better appreciate the sequel.
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